1. Project Management Fundamentals

🔷 What is a Project?

A project is a temporary endeavor that produces a unique product, service, or result.

  • Temporary — definite beginning AND end
  • Unique — different from routine operations
  • Progressively Elaborated — developed step by step

⚙️ Operations vs. Projects

  • Operations: Ongoing, repetitive, no end date
  • Projects: Temporary, unique, defined end

Example: Running a factory = Operations. Building the factory = Project.

Portfolio → Program → Project Hierarchy

LevelDefinitionFocus
PortfolioCollection of projects, programs, sub-portfolios to meet strategic objectivesStrategic (long-term goals)
ProgramGroup of related projects managed together for benefits not achievable individuallyBenefits realization
ProjectTemporary endeavor producing unique outputDeliverables & scope
A project CAN exist without a program, but a program ALWAYS has projects. Portfolio always contains programs and/or projects.

Project Constraints (Triple Constraint + 3 More)

📐 Scope 📅 Schedule 💰 Cost ⚠️ Risk ✅ Quality 👥 Resources
Changing one constraint impacts ALL others. If scope increases → cost and schedule increase too.

Project Lifecycle Approaches

ApproachAlso CalledKey TraitsBest For
PredictiveWaterfall / TraditionalSequential, detailed upfront planning, limited changesWell-defined requirements, stable scope
AdaptiveAgileIterative, incremental, customer collaboration, welcomes changeHigh uncertainty, changing requirements
HybridCombination of predictive + adaptiveMixed certainty environments

Key Stakeholders You Must Know

  • Project Manager — manages the project day-to-day
  • Sponsor — provides funding & resources; formal authority above PM
  • Customer/User — receives and uses the deliverable
  • Project Team — does the actual work
  • Functional Manager — controls resources in a functional org
  • PMO — standardizes PM processes across the organization

PMO Types

TypeAuthority LevelWhat It Does
SupportiveLowTemplates, training, lessons learned — advisory only
ControllingModerateSets framework/methodology, requires compliance
DirectiveHighControls projects; PM reports to PMO
PMO type = authority level. Supportive = least control. Directive = most control. PM always reports to Directive PMO.

Organizational Structures

StructurePM AuthorityResource AvailabilityBudget ControlPM Role
FunctionalLittle/NoneLittle/NoneFunctional ManagerPart-time
Weak MatrixLowLowFunctional ManagerPart-time
Balanced MatrixLow–ModerateLow–ModerateMixedPart/Full-time
Strong MatrixModerate–HighModerate–HighPMFull-time
ProjectizedHigh/TotalHigh/TotalPMFull-time
In a Functional org, the PM has the LEAST power. In Projectized, the PM has the MOST power. The BIGGEST conflict is between PM and Functional Manager in a Matrix org.

Risks vs. Issues

⚠️ Risk

A potential future event that has NOT happened yet. May be positive (opportunity) or negative (threat).

🚨 Issue

A problem that has already occurred. Needs immediate resolution, tracked in the Issue Log.

My Study Notes

2. 12 Principles of Project Management (PMBOK 7)

Principles serve as foundational guidelines for strategy, decision-making, and problem-solving. These replaced the knowledge areas as the organizing framework in PMBOK 7.

12 Principles Acronym: S-T-S-V-S-L-T-Q-C-R-A-C
Some Teams Serve Value, Systems Lead To Quality. Complex Risks Are Changeable.
1

🤝 Stewardship

Be a diligent, respectful, caring steward. Act with integrity, care, trustworthiness, compliance. Consider financial, social, environmental impacts.

2

👥 Team

Create a collaborative project team environment. Teams with diverse skills accomplish shared objectives more effectively than individuals working alone.

3

🎯 Stakeholders

Effectively engage with stakeholders. Proactive engagement advances value delivery. Stakeholders influence outcomes and performance.

4

💡 Value

Focus on value. Value is the ultimate indicator of project success. Value can be quantitative OR qualitative. Realized throughout, at end, or after project.

5

🔄 Systems Thinking

Recognize, evaluate, and respond to system interactions. A project is a system of interdependent domains. Systems are always changing — stay holistic.

6

🌟 Leadership

Demonstrate leadership behaviors. Effective leadership promotes success. ANY team member can lead. Adapt style to situation. Model honesty, integrity, ethics.

7

✂️ Tailor

Tailor based on context. Each project is unique. Tailor the approach iteratively throughout the project to fit the unique needs.

8

✅ Quality

Build quality into processes and deliverables. Quality = satisfying stakeholder expectations AND fulfilling project/product requirements.

9

🌀 Complexity

Navigate complexity. Complexity results from human behavior, system interactions, uncertainty, and ambiguity. Complexity can emerge at any point.

10

⚖️ Risk

Optimize risk responses. Risks can be positive (opportunities) or negative (threats). Address risks continually. Responses must be cost-effective & realistic.

11

🌱 Adaptability & Resiliency

Adaptability: respond to changing conditions. Resiliency: absorb impacts and recover quickly. Build both into the team's approach.

12

🔮 Change

Enable change to achieve the envisioned future state. Prepare stakeholders for adoption of new behaviors. Too much change too fast = change fatigue.

PMBOK 7 shifted from Process Groups → Principles + Performance Domains. The PMP exam tests BOTH PMBOK 6 process knowledge AND PMBOK 7 principles. Know both!

3. 8 Performance Domains (PMBOK 7)

Performance Domains are groups of related activities critical for effective delivery of project outcomes. They operate as an integrated system.

#DomainFocusKey Activities
1StakeholderEngagement with stakeholdersIdentify, analyze, engage, monitor stakeholders throughout
2TeamPeople responsible for deliverablesTeam development, leadership behaviors, high performance culture
3Development Approach & Life CycleHow and when to deliverPredictive vs adaptive vs hybrid selection; delivery cadence
4PlanningOrganizing & coordinating workUpfront and ongoing planning; evolving throughout project
5Project WorkEstablish processes & manage resourcesCommunication, engagement, procurement, physical resources
6DeliveryDelivering scope & qualityMeet requirements, scope, quality; deliver expected outputs
7MeasurementAssess performance & respondMetrics, forecasting, corrective actions for optimal performance
8UncertaintyRisk & uncertaintyIdentify threats/opportunities; ambiguity; complexity management
Performance Domains are interdependent — they do NOT operate in isolation. Think of them as 8 wheels on the same vehicle.

4. Process Groups & Knowledge Areas (PMBOK 6)

PMBOK 6 organizes 49 processes across 5 Process Groups and 10 Knowledge Areas.

5 Process Groups

🚀 Initiating (2) 📋 Planning (24) ⚙️ Executing (10) 📊 Monitoring & Controlling (12) 🏁 Closing (1)

Process Groups Overview

Process GroupPurpose# Processes
InitiatingAuthorize the project/phase; assign PM2
PlanningEstablish scope, objectives, course of action24
ExecutingComplete work defined in the PM Plan10
Monitoring & ControllingTrack, review, regulate progress; initiate changes12
ClosingFormally complete or close the project/phase1

49 Processes — Full Map

KAInitiatingPlanningExecutingM&CClosing
IntegrationDevelop CharterDevelop PM PlanDirect & Manage Work; Manage KnowledgeMonitor & Control Work; Integrated Change ControlClose Project
ScopePlan Scope; Collect Requirements; Define Scope; Create WBSValidate Scope; Control Scope
SchedulePlan Schedule; Define Activities; Sequence Activities; Estimate Durations; Develop ScheduleControl Schedule
CostPlan Cost; Estimate Costs; Determine BudgetControl Costs
QualityPlan QualityManage QualityControl Quality
ResourcePlan Resource; Estimate Activity ResourcesAcquire Resources; Develop Team; Manage TeamControl Resources
CommunicationsPlan CommunicationsManage CommunicationsMonitor Communications
RiskPlan Risk; Identify Risks; Qual. Analysis; Quant. Analysis; Plan ResponsesImplement ResponsesMonitor Risks
ProcurementPlan ProcurementConduct ProcurementsControl Procurements
StakeholderIdentify StakeholdersPlan Stakeholder EngagementManage Stakeholder EngagementMonitor Stakeholder Engagement
Planning has the most processes (24). Closing has only 1. The only KA that appears in ALL 5 process groups is Integration Management.

5. Common ITTOs — Inputs, Tools, Techniques, Outputs

Common Inputs (appear in many processes):
EEF — Enterprise Environmental Factors
OPA — Organizational Process Assets
Project Management Plan
Project Documents

EEF vs. OPA

🌐 Enterprise Environmental Factors (EEF)

Things that IMPACT the project but are NOT part of the project. Cannot be controlled by the team.

Internal: Culture, org structure, existing resources, IT software, employee capability

External: Government standards, commercial databases, legal restrictions, market conditions

🏢 Organizational Process Assets (OPA)

Assets FROM the organization used BY the project. Templates, policies, procedures, historical info.

Examples: Risk procedures, change control procedures, project templates, lessons learned from past projects, software tools

EEF = external or internal factors you CANNOT control. OPA = organizational assets you CAN use and update. Team UPDATES OPA throughout the project.

Work Performance: Data → Information → Report

TermWhat It IsProduced ByUsed By
Work Performance DataRaw, unanalyzed data. Status of work done.Executing processesM&C processes
Work Performance InformationAnalyzed data compared to plan. Actual vs. baseline.M&C processesMonitor & Control Work
Work Performance ReportsComprehensive status report. All info combined.Monitor & Control WorkStakeholders

Flow: Data → (analysis) → Information → (compilation) → Reports

Common Tools You MUST Know

ToolDescription
Expert JudgmentMost common tool in planning. Hire SME or use team expertise.
Data GatheringBrainstorming, Interviews, Focus Groups, Checklists, Questionnaires/Surveys
Data AnalysisAlternative Analysis, Root Cause Analysis (RCA), Variance Analysis, Trend Analysis
Data RepresentationCharts, matrices, diagrams (Flowcharts, Fishbone, Histograms, Scatter)
Decision MakingVoting (majority, unanimity, plurality), Multicriteria analysis, Autocratic
Interpersonal & Team SkillsActive listening, conflict management, facilitation, meeting management

Change Requests — Types

🔧 Corrective Action — gets project back on track (past) 🛡️ Preventive Action — keeps project on track (future) 🔄 Defect Repair — fixes broken component
ONLY the Change Control Board (CCB) approves or rejects change requests. After approval, PM updates the PM Plan. Changes must be submitted in WRITING.

6. Develop Project Charter (Initiating)

INITIATING

The process of developing a document to formally authorize a project or phase. It assigns the PM and grants authority to apply resources.

Your company just received approval to build a new bridge. Before any work begins, the sponsor signs the Project Charter, officially naming you as PM and authorizing the $5M budget and 18-month timeline.
DEVELOP PROJECT CHARTER — ITTOs
📥 Inputs🔧 Tools & Techniques📤 Outputs
Business Documents (Business Case, Benefits Mgmt Plan)
Agreements
EEF
OPA
Expert Judgment
Data Gathering (Brainstorming, Focus Groups, Interviews)
Interpersonal & Team Skills
Meetings
Project Charter ✓
Assumption Log

Project Charter Contents

  • Project purpose/justification
  • Measurable project objectives & success criteria
  • High-level requirements & risks
  • Preliminary project budget & schedule
  • Assigned PM and their authority level
  • Sponsor name and signature
  • Key stakeholders
The Project Charter is the ONLY document signed by SENIOR MANAGEMENT (Sponsor). It formally authorizes the project and gives PM authority. No charter = no project!
The Assumption Log (first created here) lists ASSUMPTIONS (things believed to be true) and CONSTRAINTS (restrictions that limit options).

7. Identify Stakeholders (Initiating)

INITIATING

Identifying, analyzing, and documenting information about individuals, groups, or organizations that may affect or be affected by the project. Done REGULARLY throughout the project.

📥 Inputs🔧 Tools & Techniques📤 Outputs
Project Charter; Business Documents; PM Plan; Project Documents; Agreements; EEF; OPA Expert Judgment; Data Gathering; Data Analysis; Data Representation; Meetings Stakeholder Register ✓; Change Requests; PM Plan Updates; Project Docs Updates

Stakeholder Analysis Tools

Power/Interest Grid

Plots stakeholders by Power (authority) vs. Interest in the project.

Low InterestHigh Interest
High PowerKeep SatisfiedManage Closely
Low PowerMonitorKeep Informed

Salience Model

3 dimensions of stakeholder classification:

  • Power — Level of authority
  • Urgency — Immediate attention needed
  • Legitimacy — Appropriateness of their involvement

Directions of Influence

⬆️ Upward — Senior Management ⬇️ Downward — Team Members ↔️ Outward — Vendors, Government, Public ↗️ Sideward — Peer Project Managers

Stakeholder Register Contents

Contact info • Role on project • Communication requirements • Expectations • How affected by project • Power/influence level
Stakeholder identification is done at the START and THROUGHOUT the project — not just once! New stakeholders can be identified any time. The Stakeholder Register is NOT public; it's confidential.

8. Scope Management (Planning)

PLANNING

Scope Management Processes (4 in Planning)

Plan Scope → Collect Requirements → Define Scope → Create WBS

Creates the Scope Management Plan (how scope will be defined, developed, monitored, controlled, verified) and the Requirements Management Plan.

Output: Scope Management Plan + Requirements Management Plan. Only tool is Expert Judgment, Data Analysis, and Meetings.

Determining, documenting, and managing stakeholder needs to meet objectives.

Key Tools: Prototypes (working model for feedback), Context Diagrams, Interviews, Focus Groups, Questionnaires, Brainstorming

Outputs: Requirements Documentation + Requirements Traceability Matrix (RTM)

You're building a mobile app. You interview 20 users (interviews), run 3 focus groups, and create wireframe prototypes to show stakeholders — this is collecting requirements.
The RTM links each requirement back to its source stakeholder and tracks status. It's used to manage scope changes.

Developing a detailed description of the project and product. The detailed scope statement is critical — more detail = less risk of scope creep.

Key Tool: Product Analysis (decomposing the product)

Output: Project Scope Statement

Less detail in scope statement = MORE risk and chance of scope creep!

Subdividing deliverables into smaller, manageable components. The WBS is deliverable-oriented, NOT activity-oriented.

Key Tool: Decomposition

Output: Scope Baseline = Project Scope Statement + WBS + WBS Dictionary

WBS Example

1.0 Phone System Upgrade
  1.1 Collect Requirements
    1.1.1 List Stakeholders
    1.1.2 Interview Stakeholders
  1.2 Select Phone System
  1.3 Install System
  1.4 Test System
  1.5 Train Users

WBS Dictionary: Details each WBS node — who, what, how long, how much, quality requirements.

Work Package: Lowest level of WBS. Can be estimated and assigned. Control Accounts are higher.

100% Rule: The WBS must include 100% of the work — no more, no less. The WBS is NOT a task list — it's a DELIVERABLE breakdown.

Scope Baseline = 3 Components

📄 Project Scope Statement 🌲 WBS 📚 WBS Dictionary

Scope Creep

Scope Creep: Uncontrolled expansion of project scope without adjustments to time, cost, and resources. Controlled through Control Scope.

During construction, the client keeps asking for "small additions" — an extra bathroom here, a bigger garage there — without formal change requests. This is scope creep.
ANY change to scope MUST go through Integrated Change Control. Even small changes = formal change request.

9. Schedule Management (Planning)

PLANNING

5 Planning Processes: Plan Schedule → Define Activities → Sequence Activities → Estimate Durations → Develop Schedule

Estimating Techniques

TechniqueAccuracyTime/CostDescription
Analogous (Top-Down)LowestCheapest/FastestUses historical data from similar projects. Best when info is limited.
ParametricModerateModerateStatistical relationship between variables. E.g., $50/sq ft × 2,000 sq ft = $100K
Three-Point (PERT)HighModerateUses Optimistic, Most Likely, Pessimistic values
Bottom-UpHighestSlowest/CostliestEstimate each activity, aggregate up. Most accurate.

PERT Formulas

Beta Distribution (PERT): (O + 4M + P) / 6
Triangle Distribution: (O + M + P) / 3
Standard Deviation: (P − O) / 6

Example: O=8, M=10, P=14 → PERT = (8 + 40 + 14)/6 = 62/6 = 10.33 days
SD = (14−8)/6 = 1.0 day

Sequencing: Dependency Types (PDM)

Dependency Types

TypeMeaning
Finish-to-Start (FS)B can't start until A finishes (most common)
Finish-to-Finish (FF)B can't finish until A finishes
Start-to-Start (SS)B can't start until A starts
Start-to-Finish (SF)B can't finish until A starts (rare)

Leads & Lags

  • Lead — Acceleration of successor. A NEGATIVE lag. E.g., start painting 3 days before wall is 100% done.
  • Lag — Delay in successor. Waiting period. E.g., wait 7 days for concrete to cure before framing.

Critical Path Method (CPM)

The Critical Path is the LONGEST path through the network. It determines the shortest possible project duration.

Float/Slack = LF − EF or LS − ES. Activities on critical path have 0 float.

Forward Pass: ES = max(EF of predecessors); EF = ES + Duration
Backward Pass: LF = min(LS of successors); LS = LF − Duration
Float: LF − EF = LS − ES
Critical Path activity with 0 float = any delay delays the whole project. You CRASH or FAST-TRACK activities on the critical path to compress schedule.

Schedule Compression

💥 Crashing

Add resources to shorten duration. ALWAYS adds cost. May add risk. Done on critical path activities with cheapest cost/time ratio.

⚡ Fast Tracking

Perform activities in parallel that were sequential. May NOT add cost. Increases risk due to rework. Done on critical path only.

If asked to compress schedule and keep costs same → Fast Track. If budget is available → Crash. Both only work on critical path activities.

Schedule Baseline

The approved version of the schedule model. Only changed through formal change control. Used to measure performance.

Estimate Types & Ranges

Estimate TypeRangeWhen Used
Rough Order of Magnitude (ROM)−25% to +75%Early project initiation
Budget Estimate−10% to +25%Planning phase
Definitive Estimate−5% to +10%Detailed planning, late project
The later in the project, the more accurate (and narrow range) the estimate. ROM is worst, Definitive is best.

10. Cost Management (Planning)

PLANNING

Cost Planning Processes

Plan Cost → Estimate Costs → Determine Budget

Budget Components

Project Budget = Cost Baseline + Management Reserves
Cost Baseline = Activity Costs + Contingency Reserves

Contingency Reserve: For KNOWN risks (identified in risk register)
Management Reserve: For UNKNOWN risks (unknown-unknowns)
Only PM needs approval to use Contingency Reserve
Management Reserve requires higher authority approval
Cost Baseline displayed as an S-Curve. Cost Baseline includes contingency reserves. Management Reserves are NOT in the baseline.

Cost Estimate Types — Same as Schedule Estimates

TypeRange
ROM (Rough Order of Magnitude)−25% to +75%
Budget Estimate−10% to +25%
Definitive Estimate−5% to +10%

11. Quality Management (Planning)

PLANNING

Quality vs. Grade

Quality

Degree to which characteristics fulfill requirements. Low quality is ALWAYS a problem.

Grade

Category for products with the same use but different technical characteristics. Low grade may be acceptable.

Cost of Quality (COQ)

Conformance Costs (Prevention + Appraisal): Money spent PREVENTING defects

  • Prevention: Training, process improvement, design reviews
  • Appraisal: Testing, inspection, audits

Non-Conformance Costs (Internal + External Failure): Money spent FIXING defects

  • Internal Failure: Rework, scrap (found before delivery)
  • External Failure: Warranty, liability, lost customers (found after delivery)
The BEST approach = invest in Prevention. Prevention costs LESS than failure costs. "Quality is free" — Phil Crosby means investing in quality prevention saves money long-term.

Quality Tools — Data Representation

ToolUse
Fishbone (Ishikawa/Cause & Effect)Identify root causes of defects
Pareto Chart (80/20)80% of problems from 20% of causes. Prioritize biggest issues first.
Control ChartMonitor process stability. Shows UCL (Upper Control Limit) & LCL (Lower Control Limit).
Scatter DiagramShows relationship/correlation between two variables
HistogramDistribution of data (bar chart)
FlowchartProcess flow and improvement opportunities
Affinity DiagramGroups ideas into categories
Control chart: 7 consecutive data points on one side of mean = Rule of Seven = out of control even if within limits! Process is unstable.

Quality Management vs. Quality Control

Manage Quality (Executing)

Also called Quality Assurance (QA). Audits processes. Confirms processes are correct. Process-oriented. Done THROUGHOUT project.

Control Quality (M&C)

Inspects deliverables. Confirms outputs meet requirements. Product-oriented. Produces Verified Deliverables (input to Validate Scope).

QA (Manage Quality) = process audit. QC (Control Quality) = product inspection. QC → Verified Deliverables → Validate Scope → Accepted Deliverables.

12. Resource Management (Planning + Executing)

PLANNINGEXECUTING

RACI Chart

LetterMeaning
RResponsible — does the work
AAccountable — owns the outcome (only one per activity)
CConsulted — provides input (two-way)
IInformed — kept updated (one-way)

Tuckman's Ladder — Team Development Stages

  1. Forming — Team meets, polite, uncertain, getting to know each other. Little conflict.
  2. Storming — Conflict emerges. Ideas clash. Most conflict happens here. PM must manage.
  3. Norming — Agreement reached. Team starts working well together.
  4. Performing — High performance. Team is productive with minimal conflict.
  5. Adjourning — Project ends. Team disbands.
The goal is to reach PERFORMING. Most conflict occurs in STORMING. PM should focus on getting through storming quickly. The best team is performing!

Motivation Theories

TheoryKey Concept
Maslow's Hierarchy5 needs: Physiological → Safety → Social → Esteem → Self-Actualization. Must fulfill lower needs first.
Herzberg's Two-FactorHygiene factors (salary, environment) prevent dissatisfaction. Motivators (achievement, recognition) drive motivation.
McGregor Theory XPeople are lazy, avoid work, need micromanagement. Negative view.
McGregor Theory YPeople are self-motivated, creative, want responsibility. Positive view. Agile teams.
Theory ZIncreased loyalty and well-being at work leads to higher productivity. Japanese management style.
Expectancy TheoryPeople behave based on what they EXPECT as a result of their behavior.
McClelland 3 NeedsAchievement, Power, Affiliation — what motivates a person depends on their dominant need.

Types of Power

🏆 Reward — give incentives (positive) 🧠 Expert — based on knowledge (best) 📜 Legitimate — formal position authority 💫 Referent — respect & charisma ⚡ Punishment — punish non-compliance (least desirable)
Expert Power and Referent Power are the BEST forms of power. Punishment Power is the WORST. PMs should strive for Expert/Referent power.

Conflict Resolution Methods

MethodResultWhen to Use
Problem Solving (Confronting)Win-Win ✅ BESTAlways the FIRST choice. Address root cause.
CompromisingLose-Lose (partial win)When both parties give something up
SmoothingLose-Lose (temporary)Emphasize agreements, minimize differences. Temporary fix.
ForcingWin-LoseEmergency, quick decision needed
Withdrawal (Avoiding)Yield-Lose (unresolved)WORST — conflict not resolved
ALWAYS choose Problem Solving/Confronting first on the exam. Avoid Withdrawal. The goal is Win-Win. Biggest project conflicts = between PM and Functional Manager (schedules, priorities, resources).

13. Communications Management

PLANNING

Communication Channels Formula

Channels = N(N-1) / 2
N = number of people on the project

Example: 10 people → 10(10-1)/2 = 45 channels
Example: 4 people → 4(4-1)/2 = 6 channels
Adding 1 person → complexity increases significantly!
The PM must manage ALL channels. More team members = exponential increase in complexity. This is why small teams are preferred in agile!

Communications Management Plan Contents

Who should receive • What to receive • Who sends it • How (method) • How often • Definitions/glossary

Communication Methods

MethodDescriptionExample
InteractiveTwo-way, real-timeMeetings, phone calls, video conferences
PushSent without confirming receiptEmails, memos, reports
PullReceiver retrieves when neededIntranet, shared drives, databases
Most EFFECTIVE communication = Interactive (two-way). Most EFFICIENT for large audiences = Pull. PM should match method to stakeholder need.

Meeting Best Practices

  • Always have an agenda distributed before the meeting
  • Invite only relevant stakeholders
  • Set start & end times and stick to them
  • Stay on topic
  • Distribute meeting minutes with action items afterward

14. Risk Management (Planning)

PLANNING

6 Risk Processes: Plan Risk Management → Identify Risks → Qualitative Analysis → Quantitative Analysis → Plan Responses → (Executing: Implement Responses) → (M&C: Monitor Risks)

Risk Types

⚠️ Negative Risk (Threat)

May harm the project. Strategies: Escalate, Avoid, Transfer, Mitigate, Accept

✅ Positive Risk (Opportunity)

May benefit the project. Strategies: Escalate, Exploit, Share, Enhance, Accept

Risk Response Strategies

Threat StrategyOpportunity StrategyDescription
EscalateEscalateOutside project team's authority — go higher
AvoidExploitThreat: Eliminate risk entirely | Opp: Remove uncertainty, ensure opportunity happens
TransferShareShift risk to 3rd party (insurance, contracts) | Share ownership of opportunity
MitigateEnhanceReduce probability/impact | Increase probability/impact of opportunity
AcceptAcceptDeal with if/when it occurs (active=contingency plan, passive=do nothing)
Risk strategies mirror each other: Avoid↔Exploit, Transfer↔Share, Mitigate↔Enhance. Both sides have Escalate and Accept. Know these cold!

Risk Register Contents

Risk ID • Risk Description • Category • Root Causes • Probability • Impact • Priority (score) • Planned Response • Risk Owner • Status

Risk Probability & Impact Matrix

Probability ↓ / Impact →Low (1-2)Medium (3)High (4-5)
High (4-5)MediumHighHigh
Medium (3)LowMediumHigh
Low (1-2)LowLowMedium

Qualitative vs. Quantitative Risk Analysis

Qualitative

Prioritizes risks using Probability × Impact. Creates risk ranking. Done FIRST. Always performed. Faster & cheaper.

Quantitative

Assigns numeric values to risks. Uses Monte Carlo simulation, decision trees. Done for HIGH PRIORITY risks only. Requires specialized software.

Qualitative first, then Quantitative for high-priority risks. Not all projects do quantitative analysis. SWOT Analysis is used in Identify Risks process.

Contingency Reserve vs. Management Reserve

Contingency ReserveManagement Reserve
ForKnown risks (identified)Unknown risks (black swans)
In baseline?YES (in cost baseline)NO (above baseline)
Who approves use?PM can useSenior management required

15. Procurement Management (Planning)

PLANNING

Make-or-Buy Analysis

Make (Internal)

Use internal resources. Better control, proprietary info stays in-house. Higher upfront cost, uses capacity.

Buy (External)

Hire outside vendor. Specialized expertise, transfer risk, may be cheaper. Less control, dependency on vendor.

Bid Documents

📋 RFI — Request for Information 📝 RFP — Request for Proposal 💰 RFQ — Request for Quote 📊 IFB — Invitation for Bid
RFP = when you need the vendor to propose HOW to do the work. RFQ = when you know what you want and need a price. IFB = for government contracts, most competitive.

Source Selection Criteria

Must be defined BEFORE selecting a seller: Cost, Location, License, Certification, References, Warranty, Experience, Technical capacity.

16. Stakeholder Engagement Planning

PLANNING

Stakeholder Engagement Assessment Matrix

StakeholderUnawareResistantNeutralSupportiveLeading
MaryC→D
JaneC→D
BobC/D

C = Current level, D = Desired level. Goal = move all stakeholders to Supportive or Leading.

The 5 engagement levels: Unaware → Resistant → Neutral → Supportive → Leading. PM's goal: move stakeholders from wherever they are to at least Supportive.

17. Direct & Manage Project Work (Executing)

EXECUTING

The PRIMARY executing process. Performing the work defined in the PM Plan. The "summary" of all other executing processes.

Outputs to Know

  • Deliverables: Unique products/services/results required by the project
  • Work Performance Data: Raw status data (% complete, start/end dates, # defects, # change requests)
  • Issue Log: All issues documented, assigned, prioritized, and tracked to resolution
  • Change Requests: Corrective action, preventive action, defect repair

Manage Project Knowledge

Explicit Knowledge

Can be formally documented and shared: Data, Documents, Records

Tacit Knowledge

In people's heads: Experience, Thinking, Skills — harder to capture

Output: Lessons Learned Register — gathered THROUGHOUT the project, NOT just at the end.

Lessons Learned Register is updated throughout the project! At close, it becomes part of OPA. Knowledge management is critical for organizational learning.

18. Manage Quality (Executing)

EXECUTING

Translating the Quality Management Plan into executable quality activities. Also called Quality Assurance. Process-focused (not product-focused).

Key Quality Tools in Execution

ToolPurpose
AuditsStructured review of quality processes by independent team
Design for X (DfX)Design product for specific characteristic (reliability, safety, manufacturability)
Problem Solving5 Whys, Root Cause Analysis, PDCA cycle
Quality Improvement MethodsPDCA (Plan-Do-Check-Act), Six Sigma, Kaizen

PDCA Cycle (Deming Cycle)

Plan → Do → Check → Act → (repeat)
Manage Quality (QA) = process audits = are we following the right processes? Control Quality (QC) = product inspection = does the product meet requirements?

19. Acquire & Develop Team (Executing)

EXECUTING

Acquire Resources Tools

Pre-Assignment

Resources assigned before project starts. Written into charter or contract.

Virtual Teams

Team members in different locations. Need strong communication tools.

Develop Team — Key Tools

ToolDescription
TrainingFormal or informal — improves team competencies
Team-BuildingActivities to improve cohesion and performance
ColocationWar room — team works physically together. Best for communication.
Recognition & RewardsReward desirable behavior. Only reward what you WANT more of.
Individual & Team Assessments360° feedback, personality assessments (MBTI)

Output: Team Performance Assessments

Evaluates team effectiveness. Used to identify: training needs, skill gaps, mentoring needs, team cohesion issues.

The PM is primarily responsible for developing the team. Recognition and rewards only for DESIRED behaviors — don't reward the wrong things!

20. Manage Team (Executing)

EXECUTING

Tracking team member performance, providing feedback, resolving issues, and managing team changes. Combination of communication, conflict management, negotiation, leadership.

Conflict Sources (Most Common First)

  1. Schedules (most common)
  2. Project Priorities
  3. Resources
  4. Technical Opinions
  5. Administrative Procedures
  6. Cost
  7. Personality (least common)
Biggest conflict = between PM and Functional Manager in Matrix org. Most common conflict source = SCHEDULES. Problem Solving/Confronting is always the BEST resolution.

Emotional Intelligence (EQ)

Ability to recognize, understand, and manage emotions in oneself and others. Key PM skill for:

  • Resolving conflicts faster
  • Building stronger team relationships
  • Engaging stakeholders effectively
  • Making better decisions under pressure

21. Manage Communications & Implement Risk Responses

EXECUTING

Manage Communications

Ensuring timely and appropriate gathering, creation, distribution, storage, retrieval, and monitoring of project information. Follow the Communications Management Plan.

Output: Project Communications (performance reports, deliverable status, baseline reporting)

Implement Risk Responses

Execute risk response plans when a risk HAS occurred (threats) or to capture opportunities. Minimizes threats, maximizes opportunities.

Output: Change Requests (when response affects baseline), Project Document Updates

Implement Risk Responses is an EXECUTING process — it executes the plans made in Plan Risk Responses. Monitor Risks is in M&C — it watches for new risks and checks if responses worked.

22. Conduct Procurements (Executing)

EXECUTING

Obtaining seller responses, selecting a seller, and awarding a contract.

Key Tools

  • Advertising: Required for some government contracts. Broader pool of sellers.
  • Bidder Conferences (Pre-bid/Vendor conferences): Meeting between buyer and ALL potential sellers at same time. Ensures equal information access. ALL Q&A must be documented and shared with everyone.
  • Proposal Evaluation: Using source selection criteria
  • Negotiations: Used to finalize contract terms

Outputs: Selected Sellers + Agreements (contracts)

Bidder conferences ensure ALL sellers get the SAME information. No private conversations with individual sellers. All questions answered publicly in writing.

23. Monitor & Control Project Work

MONITORING & CONTROLLING

Tracking, reviewing, and recording progress against the PM Plan. Identifies areas needing change. Creates Work Performance Reports from Work Performance Information.

Monitor & Control Work ≠ Integrated Change Control. M&C Work identifies changes needed. ICC evaluates and approves/rejects change requests. They work together.

Control Schedule Key Concepts

  • Compare actual progress vs. schedule baseline
  • Output: Schedule Forecasts (EAC, ETC — see EVM section)
  • Use Critical Path, Schedule Compression, Resource Optimization to fix variances

24. Perform Integrated Change Control

MONITORING & CONTROLLING

Reviewing, evaluating, approving, deferring, or rejecting all change requests. The CCB (Change Control Board) makes decisions.

Change Control Process

  1. Stakeholder identifies need for change
  2. Written Change Request submitted to PM
  3. PM assesses impact on scope, schedule, cost, quality, resources, risk
  4. Submitted to Change Control Board (CCB)
  5. CCB approves OR rejects
  6. If APPROVED: PM updates PM Plan and baselines → manages to new plan
  7. If REJECTED: team revisits the issue
ANY stakeholder can REQUEST a change. ONLY the CCB can APPROVE changes (except for emergency situations where PM may act). ALL change requests must be documented in writing.
After an approved change, baselines are UPDATED. The PM then manages to the NEW baseline. The PM does NOT work to the old baseline after an approved change.

25. Control Scope & Control Schedule

MONITORING & CONTROLLING

Control Scope

Monitoring status of project & product scope. Managing changes to scope baseline. Identifies Scope Creep — uncontrolled expansion without time/cost adjustments.

Output: Work Performance Information (planned vs. actual), Change Requests

Control Schedule

  • Compare schedule to baseline
  • Schedule Forecasts using EVM (EAC, VAC, SPI)
  • Use Crashing or Fast-Tracking to recover
  • Schedule Variance = EV − PV
Scope Creep = uncontrolled scope change without a change request. GOLD PLATING = adding features the customer didn't ask for — also WRONG! Both must be avoided.

26. EVM — Earned Value Management (Control Costs)

MONITORING & CONTROLLING
EVM is the #1 most-tested calculation topic on the PMP exam. Master these formulas!

EVM Base Values

AcronymNameWhat It Means
PVPlanned ValueBudgeted cost of work PLANNED to be done by this point
EVEarned ValueBudgeted cost of work ACTUALLY DONE (% complete × BAC)
ACActual CostActual money SPENT on work done
BACBudget at CompletionTotal planned budget for the project

Variances & Indices

CV = EV − AC    (Cost Variance: positive=under budget, negative=over budget)
SV = EV − PV    (Schedule Variance: positive=ahead, negative=behind)

CPI = EV / AC    (Cost Performance Index: >1 = good, <1 = bad)
SPI = EV / PV    (Schedule Performance Index: >1 = ahead, <1 = behind)

Forecasting Formulas

EAC = Estimate at Completion (expected total cost)

EAC = BAC / CPI                    (if current CPI continues)
EAC = AC + ETC                  (if original estimate no longer valid)
EAC = AC + (BAC−EV)           (if future work at planned rate)
EAC = AC + (BAC−EV)/CPI   (if future work at current CPI)

ETC = EAC − AC    (Estimate to Complete: how much MORE to spend)
VAC = BAC − EAC   (Variance at Completion: positive=under budget)
TCPI = (BAC−EV)/(BAC−AC)   or   (BAC−EV)/(EAC−AC)
        (Efficiency needed to finish on budget; >1 = harder)

EVM Interpretation Table

Metric> 0 or > 1= 0 or = 1< 0 or < 1
CVUnder budget ✅On budgetOver budget ❌
SVAhead of schedule ✅On scheduleBehind schedule ❌
CPIUnder budget ✅On budgetOver budget ❌
SPIAhead ✅On scheduleBehind ❌

EVM Example — Practice!

Project data: BAC = $100,000 | PV = $40,000 | EV = $35,000 | AC = $42,000

CV = EV−AC = 35K−42K = −$7,000 (OVER budget)
SV = EV−PV = 35K−40K = −$5,000 (BEHIND schedule)
CPI = EV/AC = 35/42 = 0.83 (spending $1.20 for every $1.00 of work)
SPI = EV/PV = 35/40 = 0.875 (only 87.5% of planned work done)
EAC = BAC/CPI = 100K/0.83 = ~$120,482 (over budget at completion)
ETC = EAC−AC = 120,482−42,000 = ~$78,482 remaining to spend
VAC = BAC−EAC = 100K−120,482 = −$20,482 (will be over budget)
If CPI < 1 = over budget. If SPI < 1 = behind schedule. TCPI > 1 means you need to be MORE efficient to finish on budget. The most common EAC formula = BAC/CPI (assumes current performance continues).

27. Validate Scope (M&C)

MONITORING & CONTROLLING

Formalizing acceptance of completed project deliverables. Done with customer/sponsor. Concerned with correctness of the deliverable.

Flow

Control Quality (verify product) → Verified Deliverables → Validate Scope (customer acceptance) → Accepted Deliverables → Close Project

Key Difference

Control Quality = internal check (does it meet specs?)
Validate Scope = external check (customer formally accepts it)

Validate Scope = CUSTOMER signs off. Control Quality = internal team inspects. Deliverables go to QC first, then to customer for validation. If customer rejects → Change Request for defect repair.

28. Control Quality & Control Resources

MONITORING & CONTROLLING

Control Quality

Inspects deliverables. Produces Verified Deliverables and Quality Control Measurements.

Tools: Inspection, Testing/Product Evaluations, Statistical Sampling, Control Charts, Checklists

Control Resources

Manages PHYSICAL resources only (not HR — that's Manage Team). Ensures physical resources assigned and released per plan.

Tools: Data Analysis, Problem Solving, Interpersonal & Team Skills, PMIS

Control Resources = physical resources (equipment, materials). Manage Team = human resources (people). Both are in M&C and Executing respectively.

29. Close Project or Phase (Closing)

CLOSING

The ONLY closing process. Finalizes ALL activities for the project, phase, or contract. The most important thing to remember about closing.

Close Project Activities

  • Verify all documents and deliverables are up to date
  • Confirm formal customer acceptance of deliverables
  • Close project accounts and release resources
  • Formally confirm acceptance of seller's work; finalize open claims
  • Audit project success or failure
  • Document lessons learned and archive project information
  • Transfer deliverables to operations or next phase
  • For terminated projects: document reasons for termination — still must be FORMALLY CLOSED

Close Project Outputs

Final Report

Summary of what took place: how successful, baseline variances, final costs, lessons learned

Final Product/Service/Result Transition

Official transfer of the deliverable to the organization/operations

Projects terminated early MUST still be formally closed! Closing happens for EVERY phase too, not just at project end. Lessons Learned Registry becomes OPA at close.

30. Agile Mindset & Manifesto

Agile Manifesto — 4 Values

We Value MORE……Over
Individuals & InteractionsProcesses & Tools
Working SoftwareComprehensive Documentation
Customer CollaborationContract Negotiation
Responding to ChangeFollowing a Plan

Note: Items on the right HAVE VALUE, but items on the left are valued MORE.

12 Agile Guiding Principles (Summary)

  1. Customer satisfaction through early & continuous delivery
  2. Welcome changing requirements, even late in development
  3. Deliver working software frequently (weeks to months)
  4. Business & developers work together DAILY
  5. Build around motivated individuals; trust them
  6. Face-to-face conversation = most effective communication
  7. Working software = primary measure of progress
  8. Sustainable development pace — indefinitely maintainable
  9. Continuous attention to technical excellence & good design
  10. Simplicity — maximize work NOT done
  11. Best architectures emerge from self-organizing teams
  12. Regular reflection & adaptation at intervals (retrospectives)

Agile vs. Traditional PM

AspectTraditional (Predictive)Agile (Adaptive)
PlanningUpfront, comprehensiveThroughout, just-in-time
ScopeFixed scope, variable time/costFixed time/cost, variable scope
ChangeDiscouraged, formal processWelcomed, expected
DeliveryAll at endIncrements throughout
CustomerInvolved at start and endInvolved throughout
TeamFollows PM directionSelf-organizing
DocumentationComprehensiveBarely sufficient

Agile Mindset Key Behaviors

✅ Welcome change 📦 Work in small increments 🔄 Feedback loops 🧪 Fail fast & learn 💎 Value-driven delivery 🚀 Continuous improvement
In Agile, the triangle is INVERTED: Time & Cost are fixed; Scope is variable. In Traditional: Scope is fixed; Time & Cost are variable.

31. Scrum Framework

Scrum Three Pillars

👁️ Transparency — visible to all 🔍 Inspection — timely checks on progress 🔧 Adaptation — adjust when deviating

Scrum Roles

RoleXP EquivalentResponsibilities
Product OwnerCustomerOwns product vision; prioritizes backlog; defines features; represents business value
Scrum MasterCoachFacilitates process; removes impediments; servant leader; protects team from interruptions
Development TeamTeamCross-functional; self-organizing; 3-9 members ideal; does actual work

Scrum Events (Activities)

EventTimePurpose
Sprint Planning MeetingBefore sprintWhat to build & how to build it. Outputs Sprint Backlog.
Sprint1-4 weeks (timebox)Build potentially shippable increment. No changes during sprint.
Daily Standup/Scrum15 min/day3 questions: What did I do yesterday? Today? Any impediments?
Sprint ReviewEnd of sprintStakeholders see demo. Gather feedback. Inspect increment.
Sprint RetrospectiveAfter reviewTeam improves: What went well? Wrong? Do more/less of? ~2 hours.

Scrum Artifacts

ArtifactDescriptionWho Manages
Product BacklogPrioritized list of ALL work to be done. Dynamic. Most valuable = first.Product Owner
Sprint BacklogWork selected for THIS sprint + plan. Only dev team updates.Development Team
Product IncrementDone portion of product after each sprint. Must meet Definition of Done.Dev Team delivers

Definition of Done (DoD)

Shared understanding of what "done" means. Defined at project start. Applies globally. Examples: Unit tests pass, documentation complete, code reviewed.

Sprint = Iteration. Daily Standup = Daily Scrum = 15 min. Product Owner = only person who prioritizes backlog. Scrum Master = servant leader, removes impediments. Backlog Grooming = refinement.
Only the PRODUCT OWNER can prioritize the product backlog. If PO refuses to prioritize — coach/train them on the benefits. NEVER prioritize yourself as PM/Scrum Master!

32. XP, Kanban & Lean

Extreme Programming (XP)

Software-centric agile method. Focus on good software development practices.

5 Core Values: Simplicity, Communication, Feedback, Courage, Respect

Key Practices:

  • Test-Driven Development (TDD): Write tests BEFORE writing code
  • Pair Programming: 2 developers work together; real-time code review
  • Continuous Integration: Integrate code frequently to catch issues early
  • Collective Code Ownership: Any dev pair can change any code
  • Refactoring: Continuously improve code quality
  • Sustainable Pace: No prolonged overtime (40-hour week)

Kanban

Visual workflow management system. Derived from Toyota lean production.

5 Core Principles:

  1. Visualize the workflow (Kanban board)
  2. Limit WIP (Work in Progress) — reduce bottlenecks
  3. Manage flow — track work through system
  4. Make process policies explicit — everyone understands rules
  5. Improve collaboration — scientific measurement & experimentation

Kanban Board columns: To Do | In Progress | Testing | Done

Lean Software Development

Derived from Toyota Production System. 7 principles:

🗑️ Eliminate Waste 📚 Amplify Learning ⚡ Deliver Fast 🌐 Optimize the Whole ✅ Build Quality In 🕐 Defer Decisions 💪 Empower the Team

7 Wastes of Lean: Partially done work, Extra processes, Extra features, Task switching, Waiting, Motion, Defects

Scrum TermXP EquivalentDefinition
SprintIterationFixed-length timebox
Release PlanningPlanning GameAgile planning meetings
Product OwnerCustomerBusiness representative
RetrospectiveReflectionLessons-learned meeting
Scrum MasterCoachAgile PM/facilitator
Daily ScrumDaily Standup15-min daily status

33. Agile Planning & Metrics

User Stories

Format: As a <user type>, I <want/need> <goal>, So that <value/reason>

Example: "As a payroll clerk, I want to view a report of all payroll taxes, so that I can pay them on time"

INVEST Criteria for Good User Stories

I — Independent N — Negotiable V — Valuable E — Estimatable S — Small (4-40 hours) T — Testable

Estimation Techniques

TechniqueDescription
Planning PokerTeam uses Fibonacci cards (1,2,3,5,8,13,21) to estimate independently then discuss. Prevents anchoring.
Story PointsRelative sizing using Fibonacci sequence. Team-owned definition.
T-Shirt SizingXS, S, M, L, XL — quick relative estimation
Affinity EstimatingGroup stories into similar-sized buckets
Wideband DelphiAnonymous expert panel. Prevents bandwagon/groupthink/HIPPO effect.

Agile Metrics

Velocity

Story points completed per sprint. Used to forecast how many sprints needed.

Iterations = Total Points / Average Velocity
Example: 250 points / 18 velocity = ~14 more iterations

Burn Charts

Burndown: Work REMAINING over time (going down = good)
Burnup: Work COMPLETED over time (going up = good)

MoSCoW Prioritization

🔴 M — Must Have 🟠 S — Should Have 🟢 C — Could Have ⚪ W — Won't Have (this time)

Sprint Retrospective Stages (~2 hours)

#StageDurationActivity
1Set Stage6 minFocus team, encourage participation, ESVP
2Gather Data40 minTimeline, Mad/Sad/Glad, Triple Nickels
3Generate Insights25 min5 Whys, Fishbone, dot voting
4Decide What to Do20 minStart/Stop doing, SMART Goals
5Close Retrospective20 minPlus/Delta reflection
Retrospective is different from Sprint Review. Review = show work to customers. Retrospective = internal team improvement meeting. Both happen at end of sprint.

34. Hybrid Approaches

Uses a combination of traditional (waterfall) methods with agile. Can be implemented many ways based on project risk and uncertainty.

When to Use Each Approach

ApproachBest For
PredictiveWell-defined requirements, clear procedures, proven processes, low uncertainty (car manufacturing)
Adaptive/AgileHigh uncertainty, high change rate, new/complex work, software development
HybridMix of definable and uncertain work. Most real-world projects.

4 Hybrid Methods

  1. Agile development then predictive rollout — Build in sprints, deploy traditionally
  2. Combined simultaneous — Parts of project use agile, others predictive, running together
  3. Predominantly predictive with some agile — Waterfall with agile sprints for uncertain parts
  4. Predominantly agile with some predictive — Agile with traditional planning for certain parts
The PMP exam has ~50% predictive and ~50% agile/hybrid questions. Know BOTH well. The exam tests situational judgment — pick the approach that fits the context!

Iteration Types

TypePurpose
Iteration 0Set stage for development; no actual product built; setup infrastructure
Development IterationBuild the product increment
Iteration H (Hardening)Clean up code, produce documentation, final testing
SpikeResearch/proof of concept for uncertain technical elements

35. Leadership & Motivation Theories

Situational Leadership

Effective leaders ADAPT their style to the situation and individual team member's skill/motivation level.

OSCAR Model (coaching tool):

  • Outcome — identify the desired outcome
  • Situation — assess current skills/knowledge
  • Choices/Consequences — identify options and consequences
  • Actions — commit to specific steps
  • Review — regular check-ins for support

Drexler/Sibbet Team Performance Model

7 Steps:

1️⃣ Orientation (Why?) 2️⃣ Trust Building (Who?) 3️⃣ Goal Clarification (What?) 4️⃣ Commitment (How?) 5️⃣ Implementation (Start!) 6️⃣ High Performance 7️⃣ Renewal (Changes)

Steps 1-4 = creating the team. Steps 5-7 = sustaining performance.

Maslow's Hierarchy of Needs

LevelNeedProject Example
5 (Top)Self-ActualizationGrowth opportunities, challenging work
4EsteemRecognition, awards, performance reviews
3Social/LoveTeam building, belonging, good team culture
2SafetyJob security, safe working conditions
1 (Base)PhysiologicalPay (salary), basic working conditions
Must satisfy LOWER levels before higher ones become motivators. You can't motivate someone with recognition (esteem) if they're worried about keeping their job (safety).

Servant Leadership (Agile PM)

  1. Shield team from interruptions/distractions
  2. Remove impediments to progress
  3. Re-communicate project vision
  4. Provide what the team needs (tools, training, support)
In Agile, the PM is a SERVANT LEADER — they serve the team, not direct them. The team is self-organizing and self-directing. PM enables, not commands.

36. Change Models

ADKAR Model

Individual change model — 5 sequential steps:

  1. Awareness — Why the change is needed
  2. Desire — Desire to support the change
  3. Knowledge — How to make the change
  4. Ability — Hands-on practice of the change
  5. Reinforcement — Rewards to sustain the change

Kotter's 8-Step Model

Top-down organizational change model:

  1. Create urgency
  2. Form a powerful coalition
  3. Create a vision for change
  4. Communicate the vision
  5. Remove obstacles
  6. Create short-term wins
  7. Build on the change
  8. Anchor changes in corporate culture

Virginia Satir Change Model

1. Late Status Quo 2. The Foreign Element 3. Chaos 4. Transforming Idea 5. Practice & Integration 6. New Status Quo

Helps team members understand their emotional journey through change.

Bridges Transition Model

  1. Ending, Losing, Letting Go — Accepting the old way is gone
  2. The Neutral Zone — Between old and new; confusion and opportunity
  3. The New Beginning — Embracing the new way

Focuses on psychological experience of transition, not just the external change.

Know ALL 4 change models: ADKAR (individual steps), Kotter (8 steps, top-down), Satir (6 stages, emotional journey), Bridges (3 transitions, psychological).

37. Contract Types

Three Main Contract Types

TypeRisk HolderWhen to UseSubtypes
Fixed Price (FP/Lump Sum)SELLER has riskWell-defined, stable scopeFFP, FPIF, FP-EPA
Cost Reimbursable (CR)BUYER has riskPoorly defined scope, researchCPFF, CPIF, CPAF
Time & Material (T&M)BUYER has riskScope not clear, labor + materials(no subtypes)

Fixed Price Subtypes

  • FFP (Firm Fixed Price): Price is set, cannot change. Maximum seller risk.
  • FPIF (Fixed Price Incentive Fee): Fixed price plus bonus for meeting targets (early finish, under cost).
  • FP-EPA (Fixed Price Economic Price Adjustment): Fixed price adjusted for economic conditions over long contract period (inflation).

Cost Reimbursable Subtypes

  • CPFF (Cost Plus Fixed Fee): Buyer pays costs + fixed fee to seller. Seller fee doesn't change.
  • CPIF (Cost Plus Incentive Fee): Buyer pays costs + bonus if targets met (e.g., finish 2 weeks early).
  • CPAF (Cost Plus Award Fee): Buyer pays costs + award based on subjective satisfaction rating.

T&M Contract

Buyer pays for time (labor hours × rate) AND materials. Buyer has ALL risk of overrun. Only use when scope is high-level or unknown. Should include a "not-to-exceed" clause.

Fixed Price = seller has risk. Cost Reimbursable = buyer has risk. The BEST contract is mutually beneficial to buyer AND seller. FFP = most seller risk. CPAF = most buyer risk.

38. Complete EVM Formula Sheet

Master these 15 formulas = master the PMP cost & schedule performance questions!
FormulaAcronymMeaningGood / Bad
EV − ACCVCost Variance+ = under budget; − = over budget
EV − PVSVSchedule Variance+ = ahead; − = behind
EV / ACCPICost Performance Index>1 = good; <1 = bad
EV / PVSPISchedule Performance Index>1 = good; <1 = bad
BAC / CPIEACEstimate at Completion (most common)Compare to BAC
AC + (BAC−EV)EACEAC if future work at planned rateOptimistic
AC + (BAC−EV)/CPIEACEAC if future work at current CPIRealistic
EAC − ACETCEstimate to Complete (remaining)Less = better
BAC − EACVACVariance at Completion+ = under budget at end
(BAC−EV)/(BAC−AC)TCPITo Complete Performance Index (vs BAC)<1 = achievable
(BAC−EV)/(EAC−AC)TCPITCPI (vs EAC)<1 = achievable
N(N−1)/2ChannelsCommunication channelsMore people = more complexity
(O+4M+P)/6PERTThree-point estimate (Beta)More accurate
(P−O)/6SDStandard DeviationSmaller = more certain
(O+M+P)/3TriangleThree-point estimate (Triangle)Less weighted

Quick-Reference Mnemonics

CV & SV both use EV first: EV-AC (cost), EV-PV (schedule)

CPI & SPI both divide BY something: EV/AC (cost), EV/PV (schedule)

"Is negative = BAD": Negative CV = over budget. Negative SV = behind schedule.

"Less than 1 = BAD": CPI < 1 = spending too much. SPI < 1 = going too slow.

EAC most used = BAC/CPI (assumes current efficiency continues)

39. PM Mindset — Key Exam Behaviors

Traditional PM Mindset — Key Rules

  • Identify & analyze stakeholders THROUGHOUT the project, not just at beginning
  • NEVER take actions without first creating a plan
  • All change requests must go through change control — no exceptions
  • Consult project team before making decisions (bottom-up estimates)
  • PM is an INTEGRATOR — manage all aspects, not just one
  • Update Lessons Learned THROUGHOUT the project
  • When closing — ensure all bills paid, resources released
  • Terminated projects still need FORMAL CLOSE
  • ALL scope changes impact cost, schedule, quality, resources, risk
  • Best people to break down work = PROJECT TEAM (not PM alone)
  • Best people to determine estimates = PROJECT TEAM
  • Best people to check deliverable quality = CUSTOMERS

Agile PM Mindset — Key Rules

  • Be a SERVANT LEADER — empower, enable, remove impediments
  • Only PRODUCT OWNER prioritizes backlog — never do it yourself
  • Use co-location; face-to-face communication is best
  • Information radiators: burndown/burnup charts, Kanban boards
  • Team solves problems — coach & support, don't dictate solutions
  • Provide safe environment for disagreement & experimentation
  • Limit Work in Progress (WIP)
  • Re-communicate project vision consistently
  • Understand team needs and motivators
  • Review methods via retrospectives — continuous improvement

Critical "Always/Never" Rules for the Exam

✅ ALWAYS proactively identify stakeholders throughout the project
✅ ALWAYS resolve conflicts with Problem Solving/Confronting first
✅ ALWAYS get change requests in writing
✅ ALWAYS consult the team before making decisions
✅ ALWAYS update Lessons Learned throughout the project (not just at end)
❌ NEVER skip formal change control for "small" scope changes
❌ NEVER add unrequested features (gold plating)
❌ NEVER prioritize the agile backlog yourself — that's the Product Owner's job
❌ NEVER punish people who report bad news
❌ NEVER accept a project without a Project Charter

40. Mega Cheat Sheet — Last-Day Review

5 Process Groups: Initiating(2) → Planning(24) → Executing(10) → M&C(12) → Closing(1) = 49 processes
10 KAs: Integration, Scope, Schedule, Cost, Quality, Resource, Communications, Risk, Procurement, Stakeholder
Only KA in ALL 5 PGs: Integration
12 Principles (PMBOK 7): Stewardship, Team, Stakeholders, Value, Systems Thinking, Leadership, Tailor, Quality, Complexity, Risk, Adaptability, Change

Quick Reference — Key Terms

TermKey Fact
Project CharterSigned by SPONSOR. Formally authorizes project. Gives PM authority.
WBS 100% RuleMust include 100% of work — no more, no less
Scope Baseline= Scope Statement + WBS + WBS Dictionary
Schedule BaselineApproved schedule. Only changed via formal change control.
Cost Baseline= Activity costs + Contingency Reserves. NOT management reserves.
Project Budget= Cost Baseline + Management Reserves
PERT(O+4M+P)/6. SD=(P-O)/6
Critical PathLongest path = shortest project. Float = 0 on critical path.
CrashingAdd resources. ALWAYS adds cost. On critical path only.
Fast TrackingParallel activities. May NOT add cost. Adds rework risk.
CPI < 1OVER budget (spending more than earned)
SPI < 1BEHIND schedule (less work done than planned)
QA vs QCQA = process audit (Executing). QC = product inspection (M&C).
Validate ScopeCustomer formally accepts deliverables. Output = Accepted Deliverables.
Tuckman's stagesForming→Storming→Norming→Performing→Adjourning. Most conflict = Storming.
Best conflict resolutionProblem Solving/Confronting = Win-Win. Always first choice.
Best power typeExpert Power. Worst = Punishment Power.
Channels formulaN(N-1)/2
Best communicationInteractive (face-to-face)
FFP contractSeller has ALL risk. Use when scope is well-defined.
CPFF contractBuyer pays ALL costs + fixed fee. Buyer has most risk.
Product OwnerONLY person who prioritizes product backlog in Scrum.
Scrum MasterServant leader. Facilitates. Removes impediments. Protects team.
Sprint1-4 weeks timebox. NO changes during sprint. Same team throughout.
Daily Scrum15 minutes. 3 questions: yesterday/today/impediments.
RetrospectiveTeam improves. ~2 hours. After sprint. Internal.
Sprint ReviewDemo to customers. Get feedback. External facing.
ADKARAwareness→Desire→Knowledge→Ability→Reinforcement
Kotter's 8 stepsUrgency→Coalition→Vision→Communicate→Remove obstacles→Short wins→Build→Anchor
Theory XBad. People lazy, need micromanaging.
Theory YGood. People self-motivated. Agile teams.
Herzberg HygienePrevent dissatisfaction (salary, environment). Not true motivators.
Earned Value (EV)% complete × BAC. What was ACTUALLY accomplished.
Contingency ReserveFor known risks. PM approves use. IN cost baseline.
Management ReserveFor unknown risks. Senior mgmt approves. NOT in baseline.
Scope CreepUncontrolled scope expansion. Always bad. Needs change request.
Gold PlatingAdding unrequested features. Always wrong in PM.
Risk RegisterLists all identified risks with responses and owners.
Risk AvoidEliminate threat entirely. Most aggressive threat response.
Risk ExploitEnsure opportunity happens. Most aggressive opportunity response.
Lessons LearnedUpdated THROUGHOUT project. Becomes OPA at close.
PMO DirectiveHighest authority PMO. PM reports to PMO. PM assigned by PMO.
Projectized OrgPM has highest authority. Full-time team. Team reassigned at end.
You've covered all the major PMP topics! The PMP exam is situational — read questions carefully and pick the BEST answer for the PM approach. When in doubt: Plan first, consult team, follow change control, protect project objectives.

41. Agile Declaration of Interdependence (DOI) & Shared Vision Tools

Agile Declaration of Interdependence (DOI)

The DOI is a companion to the Agile Manifesto, written by project leaders for linking people, projects, and value. Six commitments:

  1. Continuous flow of value — Increase ROI through continuous delivery
  2. Frequent customer interactions — Deliver reliable results via shared ownership
  3. Expect uncertainty — Manage through iterations, anticipation, and adaptation
  4. Unleash creativity — Individuals are the ultimate source of value; create an empowering environment
  5. Group accountability — Boost performance through shared responsibility
  6. Situationally specific strategies — Improve effectiveness through context-specific processes
DOI = for PROJECT LEADERS (not just developers like the Manifesto). It links people, projects, and VALUE. Focus: continuous flow + customer interaction + uncertainty management.

Setting a Shared Vision — Tools

Both customers and agile teams must have the SAME vision. Tools to establish this:

ToolDescriptionPurpose
Agile CharterHigh-level project overview for agile projectsAligns team and stakeholders on goals
Definition of "Done"Shared criteria for what completed work looks likeApplied to user stories, releases, final deliverables
Use Case DiagramsVisual showing HOW users will interact with a systemRequirements clarity
Data ModelsHow data is structured in tables and their relationshipsTechnical alignment
WireframesQuick mock-up / "low-fidelity prototype" of the product UIClarify what "done" looks like before coding; validate approach
PersonasQuick guides describing key users — their goals, context, needsHelp team focus on valuable features

Wireframes

Purpose: Low-fidelity prototyping of the product interface

  • Quick sketches or digital mockups — no final styling
  • Clarify what "done" looks like BEFORE any coding begins
  • Validate the approach before full execution
  • Stakeholders can see and react to the layout/flow early

Personas

Purpose: Fictional but realistic descriptions of key users to guide feature development

  • Provide context: who uses the product, how, and why
  • Be grounded in reality (based on research)
  • Be goal-oriented, specific, relevant
  • Help the team focus on what features TRULY matter to users

Example Persona: "Andrew Jones, Certified Accountant — wants automated bill payments and weekly receivables/payables reports for clients."

Wireframes = visual prototype BEFORE building. Personas = user profile cards. Both help the team and customer agree on what to build BEFORE the sprint starts. They establish shared vision.

42. SAFe, Feature-Driven Development & Crystal

SAFe® — Scaled Agile Framework

Implements Scrum at an enterprise level. For large, distributed organizations running many agile teams simultaneously.

  • Consumes the whole enterprise — not just one team
  • Deals with big global teams
  • All aspects of the organization are managed together
  • Three important parts:
    1. Lean Product Development — eliminate waste, deliver fast
    2. Agile Software Development — iterative, collaborative
    3. System Thinking — optimize the entire value stream, not just one team

Feature-Driven Development (FDD)

Agile method focused on designing and building features (user-valued functions).

Process:

  1. Develop an overall model for the product
  2. Build a features list
  3. Plan by feature
  4. Design by feature
  5. Build by feature

Each feature is small — can typically be completed in 1–2 weeks. Strong emphasis on code ownership and inspections.

Crystal

A family of customized methodologies coded by color, scaled to team size and project criticality.

ColorTeam SizeProject Type
Crystal ClearSmall (1-6 people)Non-critical projects
Crystal YellowSmall-mediumModerate criticality
Crystal OrangeMedium (10-40)Business-critical
Crystal Magenta/RedLarge teamsMission/life-critical work

Core properties: Frequent delivery, Reflective improvement, Osmotic communication, Personal safety, Focus, Easy access to expert users, Technical environment.

Agile Methods Comparison

MethodKey FocusBest For
ScrumIterative sprints, roles, ceremoniesMost project types
XPTechnical practices (TDD, pair programming)Software teams
KanbanVisualize flow, limit WIPOperations, support, maintenance
LeanEliminate wasteManufacturing-influenced software
SAFeEnterprise-scale agileLarge organizations
FDDFeature-by-feature deliveryLarger teams with strong modeling
CrystalRight-sized methodologyVaried team sizes
The exam may reference SAFe for enterprise-scale agile. Know that SAFe = Scrum at enterprise level with Lean + System Thinking. Crystal = color-coded by team size/criticality.

43. Agile Team Spaces, Osmotic Communication & Distributed Teams

Co-located Teams (Ideal Agile Setup)

  • All team members work together in the same location
  • Enables face-to-face interaction and real-time collaboration
  • Team should be within 33 feet (10 meters) of each other for osmotic communication
  • No physical barriers between team members
  • Sometimes "virtual co-location" through video tools is acceptable

Optimal Team Space Design

Low-Tech, High-Touch Environment:

  • Whiteboards and task boards everywhere
  • Sticky notes, flip charts, round tables
  • No barriers to face-to-face communication

Caves and Common:

  • Caves — Private spaces for individual focus work
  • Common — Open spaces for group collaboration

Osmotic Communication

Information flows naturally as part of everyday conversations and background listening — team members "absorb" knowledge without formal meetings.

  • Only works within 33 feet / 10 meters
  • Overhearing conversations, casual hallway exchanges, open office layout
  • One of the biggest BENEFITS of co-location
  • Impossible in distributed/remote teams — must compensate with other tools
Osmotic Communication is LOST in distributed teams. This is why agile strongly prefers co-location. When teams go remote, use video, IM, virtual whiteboards to replicate it.

Tacit Knowledge

Information that is NOT written down — lives in people's heads. Experience, intuition, judgment.

  • Supported through collective group knowledge and osmotic communication
  • Hard to capture in documents — must be shared through collaboration
  • Risk: lost when team members leave the project

Distributed Teams

At least one team member working off-site. Need strategies to replicate co-location benefits.

Challenges: Time zones, cultures, native languages, communication styles

Digital Tools for Distributed Teams:

📹 Video conferencing 🖥️ Interactive whiteboards 💬 IM / VoIP 📋 Virtual card walls (Kanban) 📷 Web cams

Global & Cultural Diversity Considerations

  • Time Zones — Overlap hours for meetings; async communication for off-hours
  • Cultures — Different attitudes toward hierarchy, conflict, directness
  • Native Languages — Clear, simple communication; avoid idioms
  • Communication Styles — High-context vs. low-context cultures differ greatly
Agile prefers co-location. Remote teams must DELIBERATELY compensate for lost osmotic communication. Face-to-face beats all other methods. Use video > phone > text.

44. Agile Conflict Levels & Participatory Decision Models

5 Levels of Conflict (Agile)

All projects will have conflicts. Some conflict is HEALTHY — drives better decisions. The goal is NOT zero conflict, but keeping it at productive levels.

LevelNameBehaviorPM Action
1Problem to SolveSharing information constructivelyFacilitate discussion
2DisagreementPersonal protection; cautiousEncourage dialogue
3Contest"Must win" mentalityMediate actively
4CrusadeProtecting one's group; coalition buildingEscalate if needed
5World WarMust destroy the other sideEscalate immediately; separate parties
Level 1-2 conflict = healthy and productive. Level 5 = must be immediately escalated and resolved before work can continue. PM should create a SAFE environment for Level 1-2 disagreement.

Participatory Decision Models

Engage ALL stakeholders in the decision-making process — builds buy-in and commitment.

MethodHow It Works
Simple VotingVote "for" or "against." Majority wins. Simple and fast.
Thumbs Up/Down/Sideways👍 Support | 👎 Oppose | 👉 Undecided/neutral. Quick visual poll.
Fist of Five1 finger = Strong support. 2 = Support. 3 = Willing to go along. 4 = Reservations. 5 = Block/Oppose. Anything ≤ 3 = discuss further.
Dot Voting / Multi-votingEach person gets N dots to place on options they prefer. Visual & democratic.
100-Point MethodEach person distributes 100 points across requirements based on priority.
Monopoly MoneyGive equal "play money" — distribute to what you value most. Forces trade-offs.

Building Team Commitment

  • Welcome Constructive Disagreement — leads to better decisions and stronger buy-in
  • Avoiding conflicts causes them to ESCALATE (level 2 → 3 → 4)
  • A safe environment for disagreement leads to successful problem solving
  • Create experiments — allow team to try new methods without fear of punishment
Fist of Five: anything less than 3 fingers = discussion needed. Participatory models ensure team members commit to decisions rather than grudgingly complying. Increases team engagement.

45. Skill Mastery Models, Three C's of Stories & Agile Roles

Shu-Ha-Ri Model of Skill Mastery

A Japanese martial arts concept applied to learning agile (and any skill):

StageJapaneseMeaningAgile Team Behavior
Shu守 (Obey)Follow the rules exactlyNew team: follow Scrum rules strictly, no customization
Ha破 (Break)Consciously break the rulesExperienced team: adapt practices, try variations
Ri離 (Transcend)Find individual pathsMastery: create own approach from principles
New agile teams should start at Shu — follow the framework strictly. Don't customize too early. Mastery comes from understanding WHY before changing WHAT.

Dreyfus Model of Adult Skill Acquisition

5 stages of skill development — applicable to team members learning new technologies or processes:

1. Novice — rule-based, needs guidance 2. Advanced Beginner — recognizes context 3. Competent — plans & prioritizes 4. Proficient — sees holistic picture 5. Expert — intuitive, transcends rules

Use this to calibrate training, coaching, and work assignment for each team member.

Three C's of User Stories

User stories are written on index cards — deliberately brief to spark conversation, not replace it.

CNameMeaning
CardCardPhysical or digital card with brief story description. Minimal detail — just enough to trigger discussion.
ConversationConversationDiscussion between team and product owner to clarify details, assumptions, and constraints.
ConfirmationConfirmationAcceptance criteria agreed upon — how we confirm the story is DONE.
The Card doesn't contain all details — it PROMPTS the Conversation. The Confirmation = acceptance criteria = Definition of Done for that story. All three C's are needed.

Agile Delivery Team Responsibilities

The Development/Delivery Team in Scrum:

  • Build product in increments
  • Update information radiators (burndown charts, Kanban boards)
  • Self-organize and self-direct — no command from PM
  • Share progress through daily stand-up meetings
  • Demo completed product increments at sprint review
  • Hold retrospectives at end of sprints
  • Do release and sprint planning AND estimation

Generalizing Specialists (T-Shaped Skills)

Ideal agile team members have:

  • Depth in one primary skill (the vertical bar of the T)
  • Breadth across multiple skills (the horizontal bar of the T)
  • Can fill in for teammates → reduces bottlenecks
  • Promotes knowledge sharing and reduces single points of failure

46. Timeboxing, Parkinson's Law & Value Stream Mapping

Timeboxing

Short, fixed-duration periods of time in which activities or work are undertaken. If work is NOT completed within the timebox, it moves to the NEXT timebox — the timebox does NOT extend.

EventTimebox Duration
Daily Stand-up15 minutes (maximum)
Sprint Retrospective~2 hours
Sprint ReviewMax 1 hour per week of sprint length
Sprint1–4 weeks (fixed)
Sprint PlanningMax 8 hours for a 4-week sprint

Parkinson's Law

"Work tends to expand to fill the time given."

  • If you give someone 2 weeks for a 3-day task → it will take 2 weeks
  • Timeboxing COUNTERACTS Parkinson's Law by constraining available time
  • Fixed sprint length forces prioritization and focused execution
You tell a developer to fix a bug "whenever they get a chance." It never gets done. You instead put it in the sprint backlog with a 2-day estimate. It gets done in 2 days. Timeboxing works!
Parkinson's Law is the ENEMY of efficiency. Timeboxing is the SOLUTION. Sprints are fixed — no extension. Incomplete work rolls to the next sprint's backlog.

Value Stream Mapping (VSM)

A Lean tool to optimize the flow of information or materials through a process. Identifies and eliminates waste (waiting times, unnecessary steps).

Steps to Create a Value Stream Map:

  1. Identify the product or service being delivered
  2. Create a current-state value stream map (draw the actual process)
  3. Review the map to find WASTE (delays, rework, handoffs)
  4. Create a future-state map with desired improvements
  5. Develop a roadmap to implement the improvements
  6. Plan to revisit and improve again (continuous improvement)
Current State: Get course info (2 min) → Call (12 min wait) → Register (10 min) → Attend (20 min) → Get Certificate (44 min total)
Future State: Get info (2 min) → Call (5 min) → Register (5 min) → Attend → Get Certificate (15 min) — waste eliminated!
Value Stream Mapping = Lean tool used in BOTH traditional and agile contexts for continuous improvement. It's about reducing the total time from request to delivery by eliminating non-value-adding steps.

Agile Continuous Improvement (PDCA & Agile Cycle)

PDCA Cycle (Deming)

Plan → Do → Check → Act → (Repeat)
Foundation of continuous improvement in quality and process management.

Agile Cycle

PlanDevelopEvaluateLearn → (Repeat)
Each sprint is one PDCA cycle. Retrospectives close the learning loop.

47. Complete Value Prioritization Techniques & MVP

Why Prioritize?

Value-based prioritization is one of the core practices in agile planning. Features are prioritized by business value, risk, and dependencies. The end result must always be a prioritized list — regardless of which technique is used.

All Prioritization Techniques

TechniqueHow It WorksPros/Cons
Simple SchemePriority 1, 2, 3… Many items become P1. Easy to understand.Simple but problematic — everything becomes urgent
MoSCoWMust Have / Should Have / Could Have / Won't Have (this time)Clear categories; widely used; easy stakeholder discussion
Monopoly MoneyGive each stakeholder equal play money to distribute to featuresForces real trade-offs; fun; reveals true priorities
100-Point MethodEach person gets 100 points to distribute across requirementsQuantifiable; forces trade-offs; democratic
Dot Voting / Multi-votingEach person places N dots on options they value mostVisual, fast, collaborative; good for workshops
Kano AnalysisCategorizes features by type of customer satisfaction they deliverReveals hidden value; requires customer research
Requirements Prioritization ModelWeighs value vs. cost vs. risk for each featureMore rigorous; data-driven

Kano Analysis — Deep Dive

Helps understand customer satisfaction relative to product features. Four categories:

CategoryDescriptionExample
Delighters / ExcitersUnexpected features that create delight. High satisfaction when present. No dissatisfaction when absent (customer didn't expect them).Apple's fingerprint sensor when first released
Satisfiers (Linear)More = more satisfied. Less = less satisfied. Linear relationship.Faster car, more storage space, better camera
Dissatisfiers (Must-Be)Expected basics. Absence causes high dissatisfaction. Presence creates no excitement — it's just expected.A car must start. App must not crash. Hotel must have clean towels.
IndifferentCustomer doesn't care either way. No impact on satisfaction.Color of internal cables in a server
Kano key insight: Delighters today become Satisfiers tomorrow and Dissatisfiers eventually. Today's wow = tomorrow's expectation. Continuously find new Delighters!

Minimum Viable Product (MVP)

A set of functionality that is complete enough to be useful, but small enough to not be a full project.

  • Usually one module or core capability of a larger product
  • Released to gather real customer feedback before building more
  • Reduces risk of building the wrong thing
  • Core agile principle: deliver value early, learn, and iterate
Instead of building a full e-commerce platform in 18 months, the team releases an MVP with just product listing + checkout in 2 months. Real users test it → feedback drives next sprint priorities.

Product Roadmap

A high-level visual timeline showing when features will be delivered and what is included in each release.

  • Converts the story map / backlog into a delivery timeline
  • Shows releases across time — Release 1, Release 2, etc.
  • Managed and updated by the Product Owner
  • Subject to change as priorities shift and feedback comes in
  • NOT a fixed commitment — it's a plan that evolves
MVP ≠ low quality. MVP = smallest VALUABLE increment. The goal is learning with minimum investment. Product Roadmap = the "when" of feature delivery across multiple releases/sprints.

48. ESVP & Deep Retrospective Activities

ESVP — Retrospective Check-In Activity

Used in the Set the Stage phase of retrospectives. Team members anonymously identify their attitude/engagement level:

LetterNameAttitudePM Action
EExplorerExcited to discover new ideas. Eager to learn and improve.Leverage their energy; give them tasks
SShopperLooking for useful items. Will adopt what makes sense.Good — let them evaluate options
VVacationerJust happy to be away from regular work. Not fully engaged.Gradually pull them in; find their interest
PPrisonerForced to attend. Would rather be elsewhere. Resistant.Address privately; find root cause of resistance

Results are tallied anonymously. Many Prisoners = retrospective itself needs improvement!

ESVP helps the facilitator calibrate the retrospective before it begins. Many Vacationers/Prisoners = team not finding value in retros → change the format! Many Explorers = great session ahead.

Gather Data Activities (Retrospective Phase 2)

ActivityDescription
TimelineTeam builds a visual timeline of sprint events — what happened and when. Captures facts and feelings over time.
Triple NickelsBreak team into 5 groups. Each group spends 5 minutes writing 5 ideas. Rotate papers 5 times. Generates many ideas quickly.
Mad, Sad, GladTeam members share: What made you MAD (frustrated)? SAD (disappointed)? GLAD (happy)? Captures emotional data from the sprint.
Start/Stop/ContinueWhat should we START doing? STOP doing? CONTINUE doing? Simple and effective for action planning.

Generate Insights Activities (Retrospective Phase 3)

ActivityDescription
Five WhysAsk "Why?" 5 times to drill down to the root cause. E.g., "Why were we late? → Wrong estimate → Why? → No historical data → Why? → We don't track velocity → Why? → No tool…"
Fishbone / IshikawaCause-and-effect diagram. Categories (People, Process, Tools, Environment) show contributing causes of a problem.
Dot Voting / Prioritize with DotsAfter brainstorming, each person places dots on the issues they feel are most critical. Most dots = address first.

Decide What to Do Activities (Retrospective Phase 4)

ActivityDescription
Short SubjectsTeam decides: Start doing / Stop doing / Do more of / Do less of. Generates specific, actionable commitments for next sprint.
SMART GoalsEach improvement action is: Specific, Measurable, Attainable, Relevant, Timely. Vague goals → no change.

Retrospective vs Sprint Review — Must Know Difference!

Sprint Review

Who: Team + stakeholders/customers
What: Demo of completed work
Goal: Inspect the PRODUCT increment; gather external feedback
Output: Updated product backlog

Sprint Retrospective

Who: Scrum team only (internal)
What: Discuss what went well/wrong
Goal: Improve the PROCESS/teamwork
Output: Improvement plan for next sprint

Review = about the PRODUCT (external). Retrospective = about the PROCESS/TEAM (internal). Both happen at end of sprint. Review happens BEFORE retrospective.

49. PMIS & Communication Models

Project Management Information System (PMIS)

An automated system used by the PM to support all aspects of the project throughout its lifecycle. Appears as a tool in MANY processes across the 49 processes.

Functions of PMIS:

  • Scheduling software (Microsoft Project, Primavera P6)
  • Resource management tools
  • Configuration management systems
  • Collecting and distributing information
  • Interface to other automated systems (accounting, procurement)
  • Work authorization systems
  • Reporting and dashboard tools
PMIS appears as a tool in: Develop Schedule, Control Schedule, Control Costs, Monitor Communications, Control Resources, Manage Team, Direct & Manage Work. Know it = automated project management software.

Communication Model (Sender-Receiver)

The basic communication model — critical for effective project communications:

ElementDescription
SenderPerson initiating the message. Responsible for encoding the message clearly.
EncodeTranslating thoughts into symbols, language, or gestures that can be transmitted
MessageThe actual content being communicated
Medium/ChannelHow the message travels (email, phone, meeting, written report)
NoiseAnything that interferes with or distorts the message (language barriers, distractions, assumptions, cultural differences)
DecodeReceiver interprets the symbols back into meaning
ReceiverPerson who receives the message. Must acknowledge understanding.
Feedback/AcknowledgmentReceiver confirms understanding — completes the communication loop
The SENDER is responsible for ensuring the message is understood. Noise = any interference. Active Listening = the receiver confirms understanding and asks clarifying questions. Communication is INCOMPLETE without feedback!

Communication Technology Factors

When selecting communication technology, consider:

  • Urgency — How quickly is the information needed?
  • Availability — What tools are available to all parties?
  • Ease of use — Are stakeholders comfortable with the technology?
  • Project environment — Collocated vs. virtual? Sensitive information?
  • Sensitivity — Is the information confidential?

Communication Skills — Active Listening

Active Listening: Understanding, acknowledging, and clarifying what others are saying to you.

  • Focus fully on the speaker — no distractions
  • Paraphrase to confirm understanding ("So what you're saying is…")
  • Ask clarifying questions
  • Watch non-verbal cues
  • Avoid interrupting
  • Most important interpersonal skill for a PM

Communicating with Agile Stakeholders

MethodDescription
Face-to-faceBEST. Two-way, richest communication. Body language visible. Preferred by agile.
Information RadiatorsHighly visible displays of project information (burndown, Kanban). Passive pull communication.
Social MediaTwitter, Instagram — quick updates to broad audience. Not for sensitive information.
Two-way communicationDon't just send — actively listen and incorporate feedback.
Knowledge sharingPair programming, whiteboard sessions, osmotic communication, shared tools.

50. Control Procurements, Claims Administration & Close Contracts

MONITORING & CONTROLLING

Control Procurements

Managing procurement relationships; monitoring contract performance and making corrections; closing out contracts.

Key activities:

  • Review and approve seller invoices against work performed
  • Inspect seller work to verify compliance with contract terms
  • Manage changes to the contract through change control
  • Resolve disputes and claims between buyer and seller
  • Formally close completed contracts

Control Procurements — Key Tools

ToolDescription
InspectionsPhysical review of seller's work product to verify it meets contract specifications
AuditsStructured review of the procurement process for compliance and lessons learned
Claims AdministrationHandling disputed changes between buyer and seller that cannot be agreed upon
Performance ReviewsStructured review of seller's progress against schedule, cost, and quality requirements
Data AnalysisEarned value analysis applied to procurement contracts; trend analysis

Claims Administration — CRITICAL TOPIC

Claims (also called disputes or constructive changes) arise when the buyer and seller CANNOT reach agreement on a change or compensation for a change.

Examples of claims:

  • Seller claims the buyer changed the scope without a formal change order
  • Buyer claims seller's work is defective and demands cost reduction
  • Disagreement over who caused a delay and who owes compensation

Resolution Order (preferred to least preferred):

  1. Negotiation — Both parties discuss and reach agreement. PREFERRED method. Fastest, cheapest.
  2. Mediation — Neutral third party helps parties negotiate. Non-binding.
  3. Arbitration — Neutral third party makes binding decision. Like a private court.
  4. Litigation — Court system. Slowest, most expensive. Last resort.
ALWAYS try negotiation FIRST for claims. Litigation is ALWAYS the last resort. The contract should specify the claims resolution process. Claims = disputed changes = must be documented even if unresolved at contract close.

Close Procurements (within Close Project)

In PMBOK 6, closing contracts is part of the Close Project or Phase process:

  • Buyer provides seller with formal written notice that the contract is complete
  • Must go through the authorized procurement administrator (not just the PM)
  • All open claims must be resolved before formal closure
  • All contract documentation archived for future reference
  • Lessons learned from procurement documented

Output: Closed Procurements — official record that contract obligations have been met

Seller Performance Records

Documentation of seller performance becomes part of OPA for future procurement decisions:

  • Quality of work delivered
  • On-time and on-budget performance
  • Responsiveness to issues
  • Claims history
  • Used for pre-qualification lists in future projects

Contract Breach vs. Constructive Change

TermDefinitionExample
Contract BreachOne party fails to meet contract obligationsSeller delivers late; buyer doesn't pay
Constructive ChangeBuyer's actions (or inactions) effectively change the contract without formal change orderBuyer gives vague instructions that cause seller to redo work
Force MajeureUnforeseeable event beyond both parties' controlHurricane destroys construction site; neither party at fault
Complete Procurement Flow:
Plan Procurement (Planning) → Conduct Procurements (Executing) → Control Procurements (M&C) → Close Procurements (within Close Project)

Dispute Resolution Order: Negotiation → Mediation → Arbitration → Litigation
Claims must be: Documented in writing, submitted per contract process, adjudicated if unresolved
Contract closure: Written notice from buyer to seller. Must be from procurement administrator.

51. Advanced Risk Tools — SWOT, Prompt Lists, Contingent Response & Risk Breakdown

SWOT Analysis (Identify Risks Tool)

Used during Identify Risks to look at the project from all four angles to find risks:

Strengths (Internal +)Weaknesses (Internal −)
Expert team, management support, proven technology, adequate budgetLimited free time, high cost structure, skill gaps, high team turnover
Opportunities (External +)Threats (External −)
New market, new IT systems, partnership potential, regulatory changeRegulations, staff shortage, competitor actions, economic shifts

Strengths/Weaknesses = internal. Opportunities/Threats = external. Use all four quadrants to generate both positive risks (opportunities) and negative risks (threats).

SWOT = used in IDENTIFY RISKS, not just planning. It systematically surfaces both threats AND opportunities. Don't forget — positive risks are opportunities you want to exploit or enhance!

Prompt Lists (PESTLE, TECOP, VUCA)

Predetermined lists of risk categories used to prompt brainstorming during Identify Risks. The most common:

AcronymCategories
PESTLEPolitical, Economic, Social, Technological, Legal, Environmental
TECOPTechnical, Environmental, Commercial, Operational, Political
VUCAVolatility, Uncertainty, Complexity, Ambiguity — describes the risk environment, not just categories

How to use: Go through each category and ask "What risks could arise from this area?"

PESTLE is the most tested prompt list. Use it to ensure you haven't missed a whole risk category. VUCA describes the project environment — high VUCA = use more adaptive approach.

Contingent Response Strategies

Risk responses that are triggered only when a specific event occurs. Sometimes called fallback plans.

  • Only activated if a predefined trigger condition is met
  • Example: "If the concrete supplier delays by more than 5 days, activate the alternate supplier agreement"
  • The trigger event must be clearly defined upfront
  • Also called risk triggers or warning signs
A software project has a risk that a key developer might leave. The contingent response: "If the developer gives notice, immediately begin recruitment and assign knowledge transfer for 2 weeks." The trigger = notice given.

Individual Risk vs. Overall Project Risk

Individual Project Risk

An uncertain event or condition that, if it occurs, has a positive or negative effect on one or more project objectives. These are listed in the Risk Register.

Analyzed using Qualitative and Quantitative analysis.

Overall Project Risk

The total risk exposure of the project as a whole. Sum of all individual risks plus other sources of uncertainty. Captured in the Risk Report (not Register).

Overall strategies: Avoid, Exploit, Transfer/Share, Mitigate/Enhance, Accept.

Risk Register = Individual risks. Risk Report = Overall project risk + summary of individual risks. Both are outputs of Identify Risks and updated throughout risk processes.

Risk Breakdown Structure (RBS)

A hierarchical chart that organizes risks by category. Used to ensure comprehensive risk identification.

Example RBS Categories:

⚠️ External (Vendors, Regulation, Market) 🏢 Organizational (Funding, Resources, Priorities) 👥 People (Skills, Availability, Culture) ⚙️ Technical (Technology, Interfaces, Performance)

Each top-level category breaks down into specific sub-risks. Helps ensure no major risk area is overlooked.

Risk Attitude Terms

TermDefinitionExample Behavior
Risk AppetiteDegree of uncertainty an org is willing to accept in pursuit of value"We're willing to accept up to $50K of additional cost risk for this project"
Risk ToleranceSpecific range of acceptable risk — how much deviation is OK"Schedule can slip up to 2 weeks without escalation"
Risk ThresholdThe point at which a risk becomes unacceptable — must act"Any cost overrun above 15% triggers executive review"
Appetite → broad organizational attitude. Tolerance → acceptable range. Threshold → the line that triggers action. Know all three — the exam distinguishes between them!

52. Critical Chain Method, Resource Optimization & Rolling Wave Planning

Critical Chain Method (CCM)

An alternative to Critical Path Method that puts more emphasis on resources required to execute project tasks. Developed by Eliyahu Goldratt.

Key differences from CPM:

  • CPM ignores resource constraints when calculating the critical path
  • CCM accounts for resource limitations and availability
  • CCM removes individual task buffers and adds project buffers at the end
  • Uses Feeding Buffers where non-critical chains feed into the critical chain
  • Protects the project end date using buffers instead of task padding
In CPM, each activity has 20% padding for safety. In CCM, you remove all that padding from activities and put a single 10% buffer at the project end. Total duration actually shrinks — and the buffer is visible and managed.
Critical Chain vs Critical Path: CPM = resource-unconstrained longest path. CCM = resource-constrained longest path + uses buffers instead of individual task safety margins. CCM is better at managing resource conflicts.

Resource Optimization Techniques

Resource Leveling

Adjusts start and finish dates to ensure resource demand never exceeds resource availability. Resources are used at a constant, sustainable level.

  • Can extend the project schedule
  • May delay the project end date
  • Addresses resource over-allocation
  • Often used after CPM when schedule is resource-constrained

Resource Smoothing

Adjusts activities within their float/slack to reduce resource peaks. Resources stay within limits without extending the project duration.

  • Does NOT change the project end date
  • Uses available float (slack) to shift activities
  • May not fully resolve all resource conflicts
  • Less disruptive than resource leveling
Leveling = may extend duration. Smoothing = does NOT extend duration (uses float). If asked to optimize resources WITHOUT delaying → Smoothing. If duration extension is acceptable → Leveling.

Rolling Wave Planning

A form of progressive elaboration where near-term work is planned in detail and future work is planned at a higher level. The plan "rolls" forward as time passes.

  • Used when future details are not yet known
  • Near-term sprints: fully detailed
  • Future phases: high-level milestones and rough estimates
  • Plan is updated as more information becomes available
A construction PM knows exactly what happens in Month 1 (site preparation, permits). Months 6-12 (interior finishes) are planned at high level. As Month 6 approaches, detailed planning begins — "rolling" the wave forward.
Rolling Wave = progressive elaboration of the schedule. It's an output of Define Activities (via Decomposition). Used when you can't plan everything in detail at the start. Agile teams use this every sprint.

Agile Release Planning

A technique used in Develop Schedule for agile projects. Provides a high-level summary of the release schedule based on the product roadmap and the team's velocity.

  • Determines how many sprints are needed to complete features in the product backlog
  • Based on: Backlog size (total story points) ÷ Average velocity (points/sprint)
  • Gives stakeholders a roadmap of WHEN features will be available
  • Subject to change as velocity is measured and priorities shift
Number of Sprints = Total Story Points / Average Velocity
Example: 300 story points / 20 velocity = 15 sprints = ~7.5 months (2-week sprints)

53. Cost Baseline, S-Curve, Funding Requirements & Cost Aggregation

How the Cost Baseline Is Built (Bottom-Up)

The cost baseline is built by aggregating (summing) costs upward through the WBS hierarchy:

Activity Cost Estimates
→ aggregated to → Work Package Costs
→ aggregated to → Control Account Costs
→ aggregated to → Project Cost Estimate
+ Contingency Reserves
= COST BASELINE

Cost Baseline + Management Reserves = PROJECT BUDGET (BAC)

Cost Baseline Displayed as S-Curve

The cost baseline is displayed as a cumulative cost curve over time — it looks like an "S" because:

  • Slow start — initial planning and mobilization phases have lower spending
  • Steep middle — peak execution; most resources deployed; highest spending
  • Flatten at end — closeout activities; fewer resources; spending tapers off

The S-curve shows the Planned Value (PV) at any point in time. EVM compares actual performance against this curve.

When asked to identify the cost baseline in EVM: Cost Baseline = PV cumulative curve = the S-Curve. Points above the S-curve (higher AC than PV) = OVER budget or ahead of schedule.

Project Funding Requirements

Output of Determine Budget. Documents WHEN and HOW MUCH funding is needed during the project.

  • May be tied to milestones, phases, or calendar periods
  • Includes both the cost baseline AND management reserves
  • Helps the organization plan cash flow and budget releases
A $10M project may receive funding in tranches: $2M at project start, $4M at design completion, $3M at construction start, $1M at final closeout. These are the Project Funding Requirements.

Funding Limit Reconciliation

A tool used in Determine Budget when the organization cannot release all funds at once.

  • Compares planned spending against the org's funding limits (when money can be released)
  • If planned spending exceeds funding limit in a period → adjust schedule (delay work) to smooth the expenditure profile
  • May require rescheduling activities to match available funding
Funding Limit Reconciliation = when your spending plan doesn't match when money is available. Fix = adjust the schedule (delay or accelerate work) to match funding availability.

Cost Aggregation

The primary tool in Determine Budget. Summing up cost estimates for individual activities/work packages to establish a total project cost baseline.

  • Work package costs roll up to control accounts
  • Control accounts roll up to the total project
  • The sum represents the undiscounted project cost (before contingency and management reserves)

Types of Cost — Must Know Distinctions

TypeDefinitionExample
Direct CostsCosts attributed directly to one projectProject team salaries, project-specific equipment
Indirect CostsShared overhead costs allocated across multiple projectsOffice rent, utilities, admin support
Variable CostsChange with the amount of work doneMaterials, fuel, hourly labor
Fixed CostsDo not change regardless of work volumeEquipment purchase, software license
Sunk CostsMoney already spent — CANNOT be recoveredResearch already done before project cancel decision
Opportunity CostValue of the NEXT best alternative foregoneChoosing Project A over Project B = Project B value is the opportunity cost
SUNK COSTS should NOT factor into project continuation decisions. You cannot recover them. Opportunity cost is relevant when SELECTING between projects — always pick the higher NPV/BCR project.

54. Configuration Management Plan, Change Management Plan & Performance Measurement Baseline

Project Management Plan — The 4 Baselines

The PM Plan contains 4 baselines that serve as the benchmark for project performance:

BaselineCreated InWhat It Measures
Scope BaselineCreate WBSApproved scope statement + WBS + WBS Dictionary
Schedule BaselineDevelop ScheduleApproved project schedule with start/end dates
Cost BaselineDetermine BudgetApproved time-phased budget (S-curve)
Performance Measurement Baseline (PMB)Develop PM PlanIntegration of Scope + Schedule + Cost baselines for EVM
PMB = the integrated baseline used for EVM calculations. It combines scope, schedule, and cost into one measurement framework. Changes to PMB require formal change control.

Performance Measurement Baseline (PMB)

The integration of the scope, schedule, and cost baselines. Used as the reference for measuring project performance using EVM.

  • Allows calculation of PV (Planned Value) at any point in time
  • Compared against EV and AC to compute CPI, SPI, CV, SV
  • Can only be changed through formal change control
  • When a change is approved — PMB is RE-BASELINED

Configuration Management Plan

Describes how configuration management will be applied on the project. Configuration management ensures that project documents and deliverables are:

  • Identified — every document/item has a unique identifier
  • Controlled — changes are tracked through a formal process
  • Tracked — audit trail of all changes and their impacts
  • Verified & Audited — confirm conformance to requirements

Configuration Item: Any project deliverable, document, or component subject to version control (code, plans, specifications, hardware).

In a software project, the configuration management plan ensures that version 2.3.1 of a module is tracked separately from version 2.3.2, and any change requires a formal change request and testing cycle.
Configuration Management is about VERSION CONTROL and CHANGE TRACKING for project deliverables and documents. Not the same as change control (which is about project decisions). Often a component of IT and engineering projects.

Change Management Plan

Describes how changes will be managed throughout the project. Part of the PM Plan, created during Develop Project Management Plan.

  • Defines the change request process (who submits, who reviews, who approves)
  • Defines the Change Control Board (CCB) composition and authority
  • Specifies what types of changes require CCB approval vs. PM approval
  • Documents how approved changes are communicated and implemented
  • Defines escalation path for urgent changes

Team Charter

Output of Plan Resource Management. Documents acceptable behavior, working norms, and expectations for project team members.

Contents of a Team Charter:

  • Team values and ground rules
  • Communication guidelines (how, when, what tools)
  • Decision-making processes
  • Conflict resolution approach
  • Meeting protocols (frequency, attendance expectations)
  • Work hours and availability expectations
Team Charter ≠ Project Charter. Team Charter = how the TEAM will work together (norms). Project Charter = formal project authorization document signed by sponsor. Know both!

The 18 Components of the PM Plan

14 Subsidiary Plans: Scope Mgmt Plan, Requirements Mgmt Plan, Schedule Mgmt Plan, Cost Mgmt Plan, Quality Mgmt Plan, Resource Mgmt Plan, Communications Mgmt Plan, Risk Mgmt Plan, Procurement Mgmt Plan, Stakeholder Mgmt Plan, Change Mgmt Plan, Configuration Mgmt Plan, Project Life Cycle Description, Development Approach

4 Baselines: Scope Baseline, Schedule Baseline, Cost Baseline, Performance Measurement Baseline

PM Plan = 14 plans + 4 baselines = 18 components. The PM Plan is the MASTER document. All changes to it require formal change control and CCB approval.

55. 12 Principles for Leading Agile Projects & Leadership Tools

12 Principles for Leading Agile Projects (Pinto)

From Jeffery Pinto, Project Leadership from Theory to Practice (2002). These are PM-focused leadership principles for agile environments:

  1. Learn the team members' needs
  2. Learn the project requirements
  3. Act for the simultaneous welfare of the team AND the project
  4. Create an environment of functional accountability
  5. Have a vision of the completed project
  6. Use the project vision to drive your own behavior
  1. Serve as the central figure in project team development
  2. Recognize team conflict as a positive step
  3. Manage with an eye toward ethics
  4. Remember: ethics is integral, not an afterthought
  5. Take time to reflect on the project
  6. Develop the trick of thinking backwards (start with end in mind)
Key principle #8: Recognize conflict as a POSITIVE step — consistent with Agile's view that healthy conflict drives innovation. Key #12: "Thinking backwards" = begin with the end goal, work backwards to plan.

Leadership Tools & Techniques for Agile PMs

Agile PMs use these tools — but always with a soft-skills approach:

ToolDescription
Modeling Desired BehaviorLead by example in 4 areas: Honesty, Forward-Looking, Competent, Inspiring
Communicating Project VisionConsistently re-communicate WHY the project matters to keep team motivated
Enabling Others to ActSwitch from exclusive tools (PM-only decisions) to inclusive tools (team decisions). Empower the team.
Being Willing to Change Status QuoChallenge existing processes and norms if they don't serve the project well

Leadership Tasks for Agile PMs

  • Practice Transparency through Visualization — Information radiators, burndown charts, open workspaces
  • Create a safe environment for experimentation — No punishment for trying new approaches
  • Experiment with new techniques and processes — Retrospectives are the vehicle for this
  • Share knowledge through collaboration — Pair programming, workshops, osmotic communication

Methods of Stakeholder Engagement in Agile

Agile stakeholder engagement is ongoing and proactive:

MethodPurpose
Get the right stakeholdersEnsure decision-makers are engaged, not just observers
Cement stakeholder involvementMake participation a contractual or organizational expectation
Actively manage stakeholder interestMonitor engagement level; intervene when disengagement occurs
Frequently discuss definition of "done"Shared clarity on acceptance criteria prevents late surprises
Show progress and capabilitiesSprint reviews, demos, burndown charts keep stakeholders informed
Candidly discuss estimates and projectionsHonest forecasting builds trust even when news is bad
Agile PM leadership style = Servant Leader + Coach + Facilitator. NOT a commander or controller. The Scrum Master's primary job is removing impediments, not assigning tasks. The team assigns their own work.

Educating People About Agile — Overcoming Resistance

StakeholderCommon ConcernPM Response
Senior Management / SponsorFear of failure; loss of predictabilityShow incremental delivery, early ROI, risk mitigation via short cycles
Functional ManagersFear of losing control of their peopleShow collaboration model; they gain visibility through sprint reviews
Project TeamResistance to new agile methodsTraining, gradual adoption, safe experimentation, Shu-Ha-Ri approach
End Users / CustomersWorry they won't get all featuresMoSCoW prioritization; MVP shows value early; they guide priorities

56. Exam Strategy, Test-Taking Tips & Final Review

PMP Exam Format

ItemDetail
Total Questions180 questions
Time Allowed230 minutes (~3 hours 50 min)
Question TypesMultiple choice, drag-and-drop, matching, hotspot, fill-in-blank
Domain Split~50% Predictive (Waterfall/PMBOK 6) + ~50% Agile/Hybrid
Domains TestedPeople (42%), Process (50%), Business Environment (8%)
Breaks2 optional 10-min breaks (after Q60 and Q120)
Passing ScoreNot publicly stated — PMI uses "above target/target/below target" per domain

3 PMP Exam Domains

Domain%Key Focus
People42%Leadership, stakeholder engagement, team building, conflict management, EQ
Process50%All 49 processes, ITTOs, EVM, risk, scheduling, quality, procurement
Business Environment8%Strategic alignment, governance, compliance, benefits realization, organizational change

Exam-Taking Strategy

  • Read the LAST sentence first — Questions often have long scenarios. The last sentence is the actual question.
  • Eliminate obviously wrong answers — Usually 2 answers are clearly wrong; choose from the remaining 2.
  • Look for "PM best practice" clues — Answers that follow the PM plan, consult the team, and use formal change control are almost always correct.
  • Beware of "real world" thinking — The PMP exam tests PMI's ideal world. "I'd just talk to the PM" ≠ correct. "Submit a written change request" = correct.
  • Agile questions — Look for servant leader behavior, team empowerment, customer collaboration, continuous feedback.
  • Situational questions — "What should the PM do FIRST?" → Assess, analyze, then act. Never jump straight to action.

The 10 Golden Rules for PMP Exam Answers

1. ALWAYS follow the PM Plan — Don't deviate without a change request
2. ALWAYS identify/analyze before acting — Assess the situation first
3. ALWAYS use formal change control — Even for "small" changes
4. ALWAYS consult the project team — They have the most practical knowledge
5. ALWAYS document everything — Lessons learned, change log, issue log
6. NEVER skip planning — Even urgent situations need some planning
7. NEVER work around the sponsor — Escalate through proper channels
8. NEVER accept gold plating — Extra features = scope change = change request
9. NEVER prioritize the agile backlog yourself — That's the Product Owner's job
10. NEVER punish people who report problems — Create a safe, open culture

Most Common Traps & How to Avoid Them

TrapWrong Answer PatternCorrect Approach
Scope Change"Just do it — it's a small change"Always submit a formal change request
Schedule Pressure"Ask team to work overtime"Assess impact, crash or fast-track with change request if needed
Team Conflict"Separate the parties" / "Tell the sponsor"Problem solve / confront directly; understand root cause first
Stakeholder Unhappy"Ignore them" / "Escalate immediately"Engage them; analyze their concern; update stakeholder register
Risk Occurs"Deal with it now from scratch"Execute the pre-planned risk response from the risk register
Project Behind Schedule"Add more resources" (always)Analyze root cause → consider fast-tracking, then crashing, then change request
Customer Requests Change"Do it — customer is king"Document the request; submit change request; analyze impact; CCB approves

Key Number Facts for the Exam

FactNumber
Process Groups5
Total Processes (PMBOK 6)49
Knowledge Areas10
PMBOK 7 Principles12
PMBOK 7 Performance Domains8
Agile Manifesto Values4
Agile Guiding Principles12
Stakeholder Engagement Levels5 (Unaware→Leading)
Tuckman Stages5 (Forming→Adjourning)
Conflict Resolution Methods5 (Problem Solving = best)
PMO Types3 (Supportive, Controlling, Directive)
Org Structure Types5 (Functional→Projectized)
Contract Types (main)3 (Fixed Price, Cost Reimb., T&M)
Risk Response Strategies (threats)5 (Escalate, Avoid, Transfer, Mitigate, Accept)
Daily Standup Duration15 minutes
Sprint Length1–4 weeks
Osmotic Communication Distance33 feet / 10 meters
PM Plan Components18 (14 plans + 4 baselines)
Processes in Planning PG24 (most of any group)
Processes in Closing PG1 (fewest)

Final Day Reminders

The PMP exam tests JUDGMENT, not memorization. For every question, ask: "What would a professional, ethical, PMI-certified project manager do in this situation?" Then pick the most proactive, collaborative, process-following answer.
Last-minute review priority order:
1. EVM formulas (Section 26 & 38)
2. Process Groups & Knowledge Areas map (Section 4)
3. Risk response strategies — threat vs. opportunity (Section 14)
4. Conflict resolution — Problem Solving first (Section 12)
5. Contract types — who bears risk (Section 37)
6. Agile Scrum terms & roles (Section 31)
7. ADKAR, Kotter, Tuckman models (Sections 35, 36)
8. Stakeholder engagement levels (Section 16)
9. Change control process (Section 24)
10. PM Mindset golden rules (Section 39 & this section)

57. Four Life Cycle Types, Leadership vs. Management & Agile Benefits

Four Project Life Cycle Types

Life CycleRequirementsActivitiesDeliveryGoal
PredictiveFixed earlySequential, one passSingle, at endManage cost & schedule
IterativeDynamicRepeated until correctSingle, at endCorrectness of solution
IncrementalDynamicOne pass per incrementFrequent smaller deliveriesSpeed / frequency
AgileDynamicRepeated until correctFrequent smaller deliveriesCustomer value via frequent delivery & feedback

Key insight: Agile leverages BOTH iterative AND incremental approaches simultaneously.

Agile = Iterative + Incremental. Iterative alone = repeat work until right but deliver once. Incremental alone = deliver in pieces but each piece is built once. Agile = repeat AND deliver frequently.

Leadership vs. Management — Key Distinctions

🌟 Leadership

  • About people and vision
  • Inspires and motivates
  • Focuses on doing the right things
  • Creates followers willingly
  • Challenges the status quo
  • Long-term, strategic focus
  • Uses influence and vision
  • Deals with change

⚙️ Management

  • About systems and processes
  • Plans, organizes, coordinates
  • Focuses on doing things right
  • Directs through authority
  • Maintains the status quo
  • Short-term, operational focus
  • Uses formal power and control
  • Deals with complexity
PMs need BOTH leadership AND management skills. The PMP exam increasingly tests leadership behaviors over pure management mechanics. When in doubt — pick the leadership-focused answer.

Phases & Deliverables

  • Phase: A collection of logically related project activities that culminates in the completion of one or more deliverables
  • Number of phases depends on: industry type, project size, and complexity
  • Deliverable: Any unique and verifiable product, service, or result — tangible or intangible
  • Each deliverable must be accepted by the customer/sponsor at phase end
  • Phase Gate (Kill Point/Stage Gate): Review at end of each phase to decide: Continue → next phase, Redirect → change course, or Stop → terminate project
Phase Gate = Go/No-Go decision point. Sponsor/steering committee makes the call. Each phase end = formal review of deliverables. Project can be terminated at any phase gate.

Agile Benefits Summary

  • Customer involved throughout the entire life cycle (not just start and end)
  • Greater customer interaction with all stakeholders
  • Constant feedback is required to stay current and successful
  • Greater value delivered up front (early sprints deliver working product)
  • Change is welcomed by all stakeholders — not feared

Agile Concurrent Development Principles

  • Fund incrementally — opt to extend, redirect, or cancel at a very granular level
  • Deliver and realize value steadily — each sprint has business value
  • Validate designs with users and customers — sprint reviews provide this
  • Continuously adapt to risk and change — retrospectives drive this
  • Integrate early and often — continuous integration prevents late surprises

Business Documents (Inputs to Develop Project Charter)

📋 Business Case

Justifies the investment in the project. Answers: WHY should we do this?

  • Business need or problem being solved
  • Cost-benefit analysis
  • Feasibility assessment
  • Alternative options considered
  • Recommended approach

Created BEFORE the project charter. Owned by the sponsor.

📈 Benefits Management Plan

Describes how and when the project's benefits will be delivered and measured.

  • Target benefits (financial and non-financial)
  • Timeline for benefits realization
  • Metrics to measure benefits
  • Assumptions and risks to benefits
  • Who is responsible for benefits realization

Benefits may be realized after the project closes — operations phase.

Business Case = WHY (justification). Benefits Management Plan = HOW and WHEN benefits will be measured. Both are inputs to Develop Project Charter. The PM does NOT own the business case — the SPONSOR does.

58. PMI Talent Triangle

PMI Talent Triangle (Updated 2022)

PMI defines three skill areas every PM must continuously develop. Updated in 2022 to reflect modern PM needs:

Skill AreaOld NameWhat It Covers
Ways of WorkingTechnical PMPredictive, agile, hybrid methods; schedule/cost/scope management; risk; tools like MS Project, JIRA, Primavera
Power SkillsLeadershipCommunication, collaboration, problem-solving, stakeholder engagement, EQ, conflict management, negotiation, motivation
Business AcumenStrategic & Business ManagementUnderstanding business strategy, finances, industry trends, organizational context, benefits realization, market awareness

PDUs (Professional Development Units) earned for PMP renewal must be spread across all three areas.

The Talent Triangle reflects that PMs need MORE than just process knowledge. Power Skills = what most PMs lack and what the new exam tests heavily. Business Acumen = understanding the strategic "why" behind every project decision.

Talent Triangle in Practice

Skill AreaExam Question TypeExample Behavior
Ways of WorkingWhich process/tool/technique to use?Choosing between crashing vs. fast-tracking; selecting the right contract type; applying EVM
Power SkillsHow should the PM handle this situation?Resolving team conflict; engaging a resistant stakeholder; communicating bad news to sponsor
Business AcumenWhat is best for the organization?Recommending project termination when BCR drops; aligning project to strategic goals; benefits realization tracking

Project Expeditor vs. Project Coordinator

Project Expeditor

Works in a Functional Organization. Has almost NO authority. Acts purely as a communication coordinator and progress checker. Cannot make decisions. Essentially a staff assistant to the functional manager.

Closest to: a glorified note-taker with no power.

Project Coordinator

Works in a Weak Matrix organization. Has some authority — slightly more than Expeditor. Can make some minor decisions. Reports to a higher-level manager but has limited formal power over the project.

Closer to: a junior PM with a narrow scope of authority.

Expeditor = ZERO decision power (Functional org). Coordinator = SOME decision power (Weak Matrix). Full PM = meaningful authority (Balanced Matrix → Projectized). The stronger the matrix, the more PM authority.

59. Project Selection Methods — NPV, BCR, IRR & Payback Period

Project selection questions appear on EVERY PMP exam. These are straightforward IF you know the rules. Higher NPV/BCR/IRR = better. Shorter payback = better.

Net Present Value (NPV)

The present value of future cash flows minus the initial investment. Accounts for the time value of money.

NPV = Present Value of Benefits − Present Value of Costs

Decision Rules:
NPV > 0 → Project ADDS value → ACCEPT
NPV = 0 → Project breaks even
NPV < 0 → Project DESTROYS value → REJECT

If comparing projects: Choose the one with the HIGHER NPV
Project A: NPV = $250,000 | Project B: NPV = $180,000 → Choose Project A (higher NPV = more value created)
NPV is the BEST project selection method — accounts for time value of money AND total profitability. If only one number to use → use NPV.

Benefit-Cost Ratio (BCR)

BCR = Total Benefits / Total Costs

BCR > 1 → Benefits exceed costs → ACCEPT (worthwhile)
BCR = 1 → Break even
BCR < 1 → Costs exceed benefits → REJECT

Comparing projects: Higher BCR = better value per dollar spent
Project A: BCR = 2.5 (returns $2.50 per $1.00 spent) | Project B: BCR = 1.8 → Choose Project A
BCR = benefits DIVIDED by costs. Sometimes called Cost-Benefit Ratio (CBR). If CBR format is used, it's the same formula. > 1.0 = go. Also called "Benefit Cost Analysis" in some contexts.

Internal Rate of Return (IRR)

The discount rate at which NPV = 0. Represents the expected return rate of the investment.

Decision Rule: Choose the project with the HIGHER IRR
If IRR > required rate of return (hurdle rate) → ACCEPT
If IRR < required rate of return → REJECT
Company hurdle rate = 12%. Project A IRR = 18%. Project B IRR = 9%. → Choose Project A (IRR exceeds hurdle rate AND is higher than Project B)
You do NOT need to calculate IRR on the PMP exam. Just know: Higher IRR = better. IRR must exceed the company's minimum acceptable return (hurdle rate) to be worth doing.

Payback Period

How long it takes to recover the initial investment from project cash flows.

Payback Period = Initial Investment / Annual Cash Flow

Example: $500,000 investment / $100,000/year = 5 years payback

Decision Rule: Shorter payback period = better (recover money faster)
Weakness: Does NOT account for time value of money
Payback Period is the SIMPLEST but WEAKEST method — ignores time value of money and cash flows beyond the payback period. Use NPV for a complete picture. On the exam: shorter payback = always preferred.

Opportunity Cost

The value of the best alternative foregone when choosing one project over another.

Your company can do Project A (NPV = $300K) OR Project B (NPV = $200K). You choose Project A. The opportunity cost = $200K (what you gave up by not doing B).
The opportunity cost of choosing the BEST project = the value of the SECOND-best project. It's what you gave up. Higher opportunity cost = your rejected project was valuable — you'd better be sure about your choice!

Quick Decision Rules Summary

MethodBetter Project Has…Accounts for Time Value?
NPVHigher NPVYes ✅ (Best method)
BCRHigher BCR (above 1.0)Sometimes
IRRHigher IRRYes ✅
Payback PeriodShorter periodNo ❌ (Weakest method)
Opportunity CostN/A — it's what you gave upSometimes

60. Quality Gurus & Control Chart Rules

The Quality Gurus — Must Know All Four

GuruFamous ForKey Concept
W. Edwards DemingPDCA Cycle, 14 Points, TQM father"Quality is management's responsibility — not workers." 85% of quality problems are management's fault. Continuous improvement through PDCA.
Joseph JuranJuran Trilogy, Fitness for Use, ParetoQuality = "Fitness for use/purpose." Three components: Quality Planning, Quality Control, Quality Improvement. Introduced Pareto Analysis to quality.
Philip Crosby"Quality is Free", Zero DefectsPrevention is cheaper than inspection. "Do it right the first time." The cost of poor quality far exceeds the cost of prevention.
Kaoru IshikawaFishbone/Cause-Effect Diagram, Quality CirclesCreated the Ishikawa (fishbone) diagram. Quality is everyone's job — introduced quality circles. Customer focus is primary.
Deming = PDCA + management's fault. Juran = Fitness for use + Pareto. Crosby = Quality is FREE + Zero Defects + Prevention. Ishikawa = Fishbone diagram. Know which guru goes with which concept!

Control Charts — Deep Dive

Control charts monitor process stability over time. They have:

  • Upper Control Limit (UCL) — typically +3 sigma from mean
  • Lower Control Limit (LCL) — typically -3 sigma from mean
  • Mean — center line (average)
  • Upper Specification Limit (USL) — customer's maximum acceptable
  • Lower Specification Limit (LSL) — customer's minimum acceptable

Control Limits ≠ Specification Limits. Control limits come from process data. Specification limits come from customer requirements.

The Rule of Seven (7)

If 7 consecutive data points fall on ONE side of the mean (all above OR all below), the process is considered out of control — even if all points are within the control limits.

Your bridge concrete strength measurements: 4,500 / 4,510 / 4,480 / 4,520 / 4,495 / 4,505 / 4,488 psi — all 7 are above the 4,450 mean. UCL = 4,600. All within limits but STILL out of control by Rule of Seven.
Rule of Seven = 7 points on one side = out of statistical control = INVESTIGATE even if within limits. Something systematic is happening. The process is not random anymore.

Special Cause vs. Common Cause Variation

Special Cause Variation

Also called assignable cause. Unusual events that cause abnormal variation — a specific cause can be identified and fixed.

  • Data point outside control limits
  • Rule of Seven triggered
  • Non-random patterns in data

Action needed: Investigate and eliminate the cause

Common Cause Variation

Also called random cause. Normal variation that is always present in a process. No single assignable cause.

  • Data fluctuates randomly within control limits
  • Expected and acceptable
  • Represents the process's natural variability

Action needed: Process improvement (redesign) — NOT investigation

If a process has ONLY common cause variation → it is "in statistical control" (stable and predictable). Special cause variation = something is WRONG → investigate. Never tamper with a process that only has common cause variation — tampering makes it WORSE.

Statistical Sampling

Testing a representative subset of the population rather than every item. Used in Control Quality.

  • When to use: When 100% inspection is too costly or time-consuming
  • Attribute sampling: Result is a YES/NO — item conforms or doesn't
  • Variable sampling: Measured on a continuous scale (length, weight, temperature)
  • Sampling risk: Chance that the sample doesn't represent the population
A factory produces 50,000 bolts daily. 100% inspection is impossible. Instead, test 500 random bolts (1% sample). If quality is acceptable in the sample → accept the batch.

Benchmarking

Comparing your project's or organization's practices, metrics, and performance to best-in-class standards from within or outside the industry.

  • Used in Plan Quality Management to identify quality targets
  • Can benchmark against: past projects, industry peers, or world-class organizations
  • Gap between current performance and benchmark = improvement opportunity

Design of Experiments (DOE)

A statistical method that identifies which factors influence specific variables of a product or process. Systematically tests combinations of variables to find the optimal settings.

  • Used in Plan Quality Management
  • Helps determine what factors cause quality problems
  • Example: Testing different combinations of temperature, pressure, and material to find optimal manufacturing conditions
  • More efficient than testing one variable at a time

61. FPIF Contract Pricing Formula & Communication Types

FPIF — Fixed Price Incentive Fee Contract Pricing

The FPIF contract has a pricing formula with several key components:

TermDefinition
Target CostEstimated cost of the project (what seller expects to spend)
Target FeeProfit the seller expects to earn if at target cost
Target PriceTarget Cost + Target Fee
Ceiling PriceMaximum the buyer will EVER pay — absolute cap
Sharing RatioHow cost savings OR overruns are split between buyer and seller (e.g., 80/20 = buyer takes 80% of variance, seller takes 20%)
Point of Total Assumption (PTA)Cost level at which the seller assumes ALL additional cost risk. Above PTA, seller pays 100% of overruns (up to ceiling).
PTA Formula:
PTA = ((Ceiling Price − Target Price) / Buyer's Share Ratio) + Target Cost

Example:
Target Cost = $100K, Target Fee = $10K, Target Price = $110K
Ceiling Price = $120K, Sharing Ratio = 80/20 (Buyer/Seller)
PTA = (($120K − $110K) / 0.80) + $100K = $12,500 + $100K = $112,500

If actual cost exceeds $112,500 → seller bears ALL additional cost up to ceiling of $120K
PTA = the point where the seller starts losing money fast. Above PTA, every extra dollar of cost comes ENTIRELY from the seller's profit. The seller's effective fee goes to zero and then negative at the ceiling price. Know the PTA formula!

Contract Incentive Fee vs. Award Fee

FeatureIncentive FeeAward Fee
BasisObjective, measurable targets (cost, schedule)Subjective — buyer's satisfaction rating
DeterminationMathematical formula — clear in contractBuyer's discretion/judgment
Disputable?Yes — can be disputed mathematicallyNo — buyer's subjective opinion is final
Used inFPIF, CPIFCPAF

Communication Types — Four Combinations

TypeDescriptionExamplesWhen to Use
Formal WrittenOfficial, documented, structuredContracts, project charter, formal reports, legal notices, RFPsLegal matters, project baselines, official decisions
Informal WrittenCasual, documented but not structuredEmails, text messages, chat messages, memosDay-to-day coordination, quick updates
Formal VerbalOfficial spoken, usually structuredPresentations to executives, public speeches, structured briefingsStakeholder presentations, status meetings
Informal VerbalCasual spoken, unstructuredHallway conversations, phone calls, team discussionsQuick questions, relationship building, osmotic communication
Conflicts or disputes → always use FORMAL WRITTEN communication. Change requests → ALWAYS formal written. Performance issues with vendor → formal written. Complex technical issues → formal written first, then verbal for discussion.

Communication Direction Types

DirectionDescriptionExample
UpwardPM to senior management, sponsor, executive teamStatus reports, escalation of issues, change requests
DownwardPM to project team membersWork assignments, feedback, direction, recognition
Horizontal (Lateral)PM to peers — other PMs, functional managers at same levelResource sharing, coordination, lessons learned exchange
ExternalPM to vendors, customers, regulators, publicContract communications, press releases, regulatory filings

Paralingual Communication

The meaning conveyed through pitch, tone, inflection, and pace of voice — beyond the actual words spoken.

  • The same words said with different tone = completely different message
  • "That's a great idea" (enthusiastic) vs. "That's a great idea" (sarcastic)
  • PMs must be aware of paralingual cues — their own and their team's
  • Particularly important in cross-cultural settings where tone norms differ
55% of communication is body language. 38% is tone/paralingual. Only 7% is the actual words. This is why face-to-face is ALWAYS the richest communication medium — you get all three channels.

62. Requirements Categories, Force Field Analysis & More Key Tools

Requirements Categories (Collect Requirements)

Requirements are not all the same. PMI categorizes them into six types:

CategoryDefinitionExample
Business RequirementsHigher-level needs of the organization — WHY the project is needed"We need to reduce customer wait time by 30%"
Stakeholder RequirementsNeeds and expectations of specific stakeholders or groups"The sales team needs a mobile-compatible interface"
Solution RequirementsFeatures and functions the product must haveFunctional: "The system shall process 1,000 transactions/second"
Non-Functional: "The system shall be available 99.9% of the time"
Transition RequirementsNeeded to move from current state to future state — temporary"Data must be migrated from the old system before go-live"
Project RequirementsActions, processes, or conditions the project itself must meet"Project must be completed by Q4 within $500K budget"
Quality RequirementsConditions or criteria to validate successful completion"Zero critical defects at launch; pass all user acceptance tests"
Functional requirements = what the product DOES. Non-functional requirements = how the product PERFORMS (quality, reliability, security, usability). Both must be captured. Transition requirements are often forgotten — don't skip them!

Force Field Analysis

A tool for analyzing forces that support or oppose a change. Developed by Kurt Lewin. Used in change management and decision-making.

Driving Forces (For Change)

  • Customer demand for new features
  • Competitive pressure
  • Regulatory requirement
  • New technology opportunity
  • Management mandate

Restraining Forces (Against Change)

  • Cost of change
  • Team resistance
  • Lack of skills
  • Organizational inertia
  • Risk/uncertainty

Strategy: Strengthen driving forces OR weaken restraining forces (or both). Change happens when driving forces outweigh restraining forces.

Influence Diagrams

A graphical tool used in Quantitative Risk Analysis. Shows cause-and-effect relationships and how variables influence each other and project outcomes.

  • Nodes = variables (decisions, uncertainties, outcomes)
  • Arrows = influence/causal relationships
  • Helps understand complex interdependencies
  • Input to Decision Tree Analysis and Monte Carlo simulation

Assumptions & Constraints Analysis

Assumptions

Things believed to be true for planning purposes but not yet confirmed. If an assumption proves FALSE → it becomes a risk or issue.

Example: "We assume the vendor will deliver materials by March 1."

Tracked in the Assumption Log (created in Develop Project Charter).

Constraints

Restrictions or limitations that affect project options. Non-negotiable boundaries.

Example: "The system must go live before the fiscal year end." or "Budget is capped at $1M."

Also tracked in the Assumption Log.

Every assumption is a potential risk! If an assumption fails → it becomes an issue (if already happened) or a risk (if it might happen). Review assumptions regularly. Assumptions Log updated throughout the project.

Document Analysis (Collect Requirements Tool)

Reviewing existing documentation to identify requirements:

  • Business plans, marketing literature, agreements, current processes
  • Policies, procedures, regulatory requirements
  • Previous project files, lessons learned
  • Training materials, current system documentation

Less intrusive than interviews — good starting point before engaging stakeholders directly.

Context Diagram (Collect Requirements Tool)

A visual that shows the product scope — the system being built and its interactions with external actors (people, other systems, organizations).

  • Shows what flows IN to and OUT of the system
  • Helps define the boundary of the product
  • Used early to confirm scope boundaries with stakeholders
  • Example: A payroll system diagram showing: Employees → (time sheets) → Payroll System → (paychecks) → Bank → (records) → HR

Complete Glossary — Final Terms You Must Know

TermDefinition
DecompositionBreaking work into smaller, manageable components. Used in both WBS (Create WBS) and activities (Define Activities)
Progressive ElaborationContinuously improving and detailing the project plan as more information becomes available
Analogous EstimatingTop-down estimating using historical data. Fastest but least accurate. Good when little info available.
Parametric EstimatingStatistical relationship between variables. E.g., cost per square foot × area. More accurate than analogous.
Bottom-Up EstimatingMost accurate. Estimate each work package, then roll up. Most time-consuming.
Accepted DeliverablesOutput of Validate Scope. Customer formally signs off. Input to Close Project.
Verified DeliverablesOutput of Control Quality. Internally inspected. Input to Validate Scope.
Work Breakdown StructureHierarchical decomposition of total work scope. Deliverable-oriented. Lowest level = Work Package.
Work PackageLowest level of WBS. Can be estimated, scheduled, monitored, and controlled.
Control AccountManagement control point where scope, budget, and schedule are integrated and compared to EVM.
Planning PackageWBS component below control account with known work content but without detailed schedule activities yet.
MilestoneSignificant point or event in a project. Has zero duration. Used for tracking key dates.
Dummy ActivityUsed in ADM (arrow diagramming) to show dependency. Has zero duration and no resources.
Hammock ActivitySummary activity that spans several related activities. Shows aggregate duration.
Gold PlatingAdding extra features beyond what customer asked for. Always wrong — wastes resources and risks problems.
Scope CreepUncontrolled scope changes without formal process. Always wrong.
WorkaroundUnplanned response to an unidentified risk that has occurred. Ad hoc. Should be documented afterward.
Residual RiskRisk remaining AFTER a risk response has been implemented. Some risk always remains.
Secondary RiskNew risk created BY implementing a risk response. Must be identified and managed.
Risk TriggerWarning sign or event that indicates a risk is about to occur or has occurred.
Watch ListList of low-priority risks monitored but not actively managed. Reviewed periodically.
Information RadiatorHighly visible display of project information (burndown, Kanban). Supports transparent communication.
Definition of Done (DoD)Shared understanding of when work is complete. Defined at project start. Applied to all user stories.
VelocityStory points completed per sprint. Used to forecast remaining iterations needed.
SpikeShort research iteration to reduce technical uncertainty before committing to a solution.
Workaround ≠ Risk Response. Workarounds are unplanned — they happen when an UNIDENTIFIED risk occurs. If the risk was in your register, you should have a planned response ready, not a workaround.

63. PMI Code of Ethics & Professional Conduct — Complete

The PMI Code of Ethics and Professional Conduct applies to all PMP holders, PMI members, and PMI credential candidates worldwide. It is mandatory — violations can result in disciplinary action up to credential revocation. The Code has four core values, each with an official Vision Statement, Aspirational Standards (what we strive toward — "should" language), and Mandatory Standards (non-negotiable requirements — "must/shall not" language).

The 4 Values: R — R — F — H  →  Responsibility · Respect · Fairness · Honesty
Each value has: Vision Statement + Aspirational Standards + Mandatory Standards

1. Responsibility

Official Vision: We make decisions and take actions based on the best interests of society, public safety, and the environment.

📋 Aspirational Standards (1.2)

  • 1.2.1 — We make decisions and take actions based on the best interests of society, public safety, and the environment
  • 1.2.2 — We accept only assignments consistent with our background, experience, skills, and qualifications
  • 1.2.3 — We fulfill the commitments we undertake — we do what we say we will do
  • 1.2.4 — When we make errors or omissions, we take ownership and correct promptly. When we discover errors or omissions caused by OTHERS, we communicate them to the appropriate body as soon as discovered. We accept accountability for any resulting consequences
  • 1.2.5 — We protect proprietary or confidential information entrusted to us
  • 1.2.6 — We uphold this Code and hold each other accountable to it

⚠️ Mandatory Standards (1.3)

  • 1.3.1 — We inform ourselves and uphold the policies, rules, regulations, and laws that govern our work, professional, and volunteer activities
  • 1.3.2 — We report unethical or illegal conduct to appropriate management and, if necessary, to those affected by the conduct
  • 1.3.3 — We bring violations of this Code to the attention of the appropriate body for resolution
  • 1.3.4 — We only file ethics complaints when they are substantiated by facts. We do not use the ethics complaint process in a frivolous manner
  • 1.3.5We pursue disciplinary action against any individual who retaliates against a person raising ethics concerns
Scenario 1: A team member falsifies inspection results. What do you do?
✅ Address directly first; then escalate. Per 1.3.2, you MUST report — not optional. Per 1.2.4, discovering others' errors triggers the same reporting obligation as your own.

Scenario 2: You report an ethics concern and your manager starts giving you poor performance reviews in retaliation. What does PMI say?
✅ Per 1.3.5, PMI requires disciplinary action against those who retaliate against ethics reporters. Retaliation is itself a Code violation.

Scenario 3: You made a scheduling error that will delay the project 3 weeks. What do you do?
✅ Per 1.2.4, acknowledge immediately to sponsor. Develop a recovery plan. Do NOT hide it or blame others.
Standard 1.2.4 is critical — it covers BOTH your own errors AND others' errors. Both must be reported. Standard 1.3.5 on anti-retaliation is commonly tested — protecting those who speak up is a mandatory duty.

2. Respect

Official Vision: We show a high regard for ourselves, others, and the resources entrusted to us. Resources entrusted to us may include people, money, reputation, the safety of others, and natural or environmental resources.

📋 Aspirational Standards (2.2)

  • 2.2.1 — We inform ourselves about the norms and customs of others and avoid engaging in behaviors that others might consider disrespectful
  • 2.2.2 — We listen to others' points of view, seeking to understand them
  • 2.2.3 — We approach directly those persons with whom we have a conflict or disagreement
  • 2.2.4 — We conduct ourselves in a professional manner, even when it is not reciprocated

⚠️ Mandatory Standards (2.3)

  • 2.3.1 — We negotiate in good faith
  • 2.3.2 — We do not exercise the power of our expertise or position to influence the decisions or actions of others in order to benefit personally at their expense
  • 2.3.3 — We do not act in an abusive manner toward others
  • 2.3.4 — We respect the property rights of others
Scenario 4: A team member from another culture has a very different communication style. What do you do?
✅ Per 2.2.1, learn their cultural norms. Adapt your approach. Respect requires understanding and accommodating differences — not imposing your own norms.

Scenario 5: A vendor is being difficult in contract negotiations. What do you do?
✅ Per 2.3.1, continue to negotiate in good faith. Never use threats, power abuse, or coercion — even if the other party does.
2.2.3 — approach conflict DIRECTLY first. Don't go around people or immediately escalate. 2.3.4 — property rights include intellectual property, software, and confidential data.

3. Fairness

Official Vision: We make decisions and act impartially and objectively. Our conduct must be free from competing self-interest, prejudice, and favoritism.

📋 Aspirational Standards (3.2)

  • 3.2.1 — We demonstrate transparency in our decision-making process
  • 3.2.2 — We constantly re-examine our impartiality and objectivity, taking corrective action as appropriate
  • 3.2.3 — We provide equal access to information to those who are authorized to have that information
  • 3.2.4 — We make opportunities equally available to all qualified candidates

⚠️ Mandatory Standards (3.3)

  • 3.3.1 — We proactively and fully disclose any real or potential conflicts of interest to appropriate stakeholders
  • 3.3.2 — When a real or potential conflict exists, we refrain from decision-making or attempting to influence outcomes unless or until: (a) full disclosure has been made, (b) an approved mitigation plan is in place, AND (c) stakeholder consent to proceed has been obtained
  • 3.3.3 — We do not hire or fire, reward or punish, or award or deny contracts based on personal considerations including favoritism, nepotism, or bribery
  • 3.3.4 — We do not discriminate based on gender, race, age, religion, disability, nationality, or sexual orientation
  • 3.3.5We apply the rules of the organization (employer, PMI, or other group) without favoritism or prejudice
Scenario 6: Your brother-in-law's company is bidding on your project contract. What do you do?
✅ Per 3.3.1 & 3.3.2: IMMEDIATELY disclose in writing. You must then: (a) make full disclosure, (b) get an approved mitigation plan, AND (c) get stakeholder consent before you can stay involved in procurement decisions at all.

Scenario 7: A functional manager asks you to favor a specific team member in assignments. What do you do?
✅ Per 3.3.3, refuse. Assignments based on favoritism = Code violation — even if the manager outranks you.

Scenario 8: You disagree with a PMI policy. Can you apply it differently for your project?
✅ No. Per 3.3.5, you must apply organizational rules without favoritism or prejudice — even when you personally disagree.
Standard 3.3.2 has THREE conditions that ALL must be met before you can continue after a conflict of interest: disclosure + mitigation plan + consent. Not just disclosure alone! Standard 3.3.3 explicitly names bribery — a commonly tested scenario.

4. Honesty

Official Vision: We are truthful in our communications and in our conduct.

📋 Aspirational Standards (4.2)

  • 4.2.1 — We earnestly seek to understand the truth
  • 4.2.2 — We are truthful in our communications and in our conduct
  • 4.2.3 — We provide accurate information in a timely manner
  • 4.2.4 — We make commitments and promises, implicit or explicit, in good faith
  • 4.2.5 — We strive to create an environment in which others feel safe to tell the truth

⚠️ Mandatory Standards (4.3)

  • 4.3.1 — We do not engage in or condone behavior designed to deceive others, including but not limited to: making false statements, stating half-truths, providing misleading information, or selectively omitting information that — if known — would render our statements misleading
  • 4.3.2We do not engage in dishonest behavior with the intention of personal gain or at the expense of another
Scenario 9: Your sponsor asks you to report the project as "on schedule" to executives when it's 3 weeks behind. What do you do?
✅ Per 4.3.1, refuse. Reporting a false status = making a false statement. Honesty is MANDATORY. Report accurately and offer a recovery plan.

Scenario 10: You tell stakeholders only the parts of the risk report that are favorable, leaving out the critical risks. Is this acceptable?
✅ No. Per 4.3.1, selectively omitting information that would make your statements misleading = deception. This is a mandatory violation even though no false words were spoken.

Scenario 11: A contractor offers you a referral fee for directing more business to them. You accept. Is this a Code violation?
✅ Yes. Per 4.3.2, this is dishonest behavior with intention of personal gain. It is also a conflict of interest under Fairness 3.3.3 (bribery).
Standard 4.3.1 explicitly covers four forms of deception: false statements, half-truths, misleading information, AND selective omission. The exam tests all four. You can violate Honesty without saying a single false word — by omitting key information.

Complete Standards Reference Table

ValueStandard #TypeKey Requirement
Responsibility1.2.1AspirationalDecisions in best interests of society, public safety, environment
1.2.2AspirationalAccept only assignments matching your qualifications
1.2.3AspirationalFulfill commitments — do what you say you will do
1.2.4AspirationalOwn your errors; report others' errors promptly
1.2.5AspirationalProtect proprietary/confidential information
1.2.6AspirationalUphold and enforce this Code with others
Responsibility1.3.1MandatoryKnow and follow applicable laws, rules, regulations
1.3.2MandatoryReport unethical/illegal conduct to management
1.3.3MandatoryReport Code violations to appropriate body
1.3.4MandatoryFile ethics complaints only on substantiated facts
1.3.5MandatoryPursue disciplinary action against ethics retaliation
Respect2.2.1–2.2.4AspirationalLearn cultural norms; listen; address conflict directly; stay professional
2.3.1MandatoryNegotiate in good faith
2.3.2–2.3.3MandatoryNo power abuse; no abusive behavior toward others
2.3.4MandatoryRespect property rights of others
Fairness3.2.1–3.2.4AspirationalTransparency; impartiality; equal access; equal opportunity
3.3.1–3.3.2MandatoryDisclose conflicts; get disclosure + mitigation plan + consent before proceeding
3.3.3–3.3.4MandatoryNo favoritism/nepotism/bribery; no discrimination
3.3.5MandatoryApply org rules without favoritism or prejudice
Honesty4.2.1–4.2.5AspirationalSeek truth; be truthful; accurate & timely info; good-faith commitments; safe environment for truth
4.3.1MandatoryNo false statements, half-truths, misleading info, or selective omission
4.3.2MandatoryNo dishonest behavior for personal gain or at another's expense

Critical Ethics Exam Rules — All Scenarios

🔴 Conflict of interest discovered → Disclose + get mitigation plan approved + get consent — all 3 required (3.3.2)
🔴 Bribe/kickback offered → Refuse AND report. Both steps required (3.3.3 + 1.3.2)
🔴 Others' errors discovered → You MUST report them — same as your own errors (1.2.4)
🔴 Someone retaliates against ethics reporter → Pursue disciplinary action (1.3.5)
🔴 Sponsor orders false reporting → Refuse. Honesty is mandatory (4.3.1)
🔴 Selectively omitting bad news → Violation — same as lying (4.3.1)
🔴 Personal gain from dishonesty → Explicit violation even if no false words spoken (4.3.2)
🔴 Favoritism/nepotism in contracts or hiring → Violation — bribery also explicitly listed (3.3.3)
🔴 Applying org rules differently for favorites → Violation under 3.3.5
🔴 Taking assignment beyond your skills → Violation under 1.2.2
🔴 Filing unfounded ethics complaint → Violation under 1.3.4
🔴 Cultural gift norms conflict with PMI Code → PMI Code first, then law, then org policy
🔴 Sharing confidential info → Only to authorized parties (1.2.5)

Aspirational vs. Mandatory — Full Distinction

FeatureAspirational StandardsMandatory Standards
Language"We should…" / "We strive to…""We must…" / "We shall not…" / "We do not…"
NatureIdeals — best practices to move towardNon-negotiable minimum requirements
Violation consequenceNot directly punishable — a goalDisciplinary action up to credential revocation
Exam behavior"What SHOULD a PM do?" questions"What MUST a PM do?" or "What is the PM REQUIRED to do?" questions
ExampleSeek to understand cultural norms (2.2.1)Do not act abusively toward others (2.3.3)

Ethics Priority Order (When Values Conflict)

  1. Public safety, health, and welfare — ALWAYS first, overrides everything
  2. PMI Code of Ethics — governs professional conduct
  3. Applicable laws and regulations — legal requirements
  4. Organizational policies — internal company rules
Your company policy says never publicly disclose project failures. But a structural failure on your bridge project poses a safety risk to the public. → Public safety OVERRIDES company policy. Report immediately. (1.2.1)
The PMI Code of Ethics is publicly available for free at PMI.org — only 8 pages. Reading the original document once is the best exam prep for ethics questions. Every standard listed here maps directly to the official numbered text.